public List <DropdownListItem> GetAllAgents()
        {
            List <DropdownListItem> Items = new List <DropdownListItem>();

            using (SqlConnection conn = new SqlConnection(_conn))
            {
                conn.Open();
                using (SqlCommand cmd = new SqlCommand("procGetAllAgents", conn))
                {
                    cmd.CommandType = CommandType.StoredProcedure;
                    var reader = cmd.ExecuteReader();
                    while (reader.HasRows && reader.Read())
                    {
                        DropdownListItem Item = new DropdownListItem
                        {
                            Id   = Convert.ToInt32(reader["AgentId"]),
                            Name = Convert.ToString(reader["AgentName"])
                        };
                        Items.Add(Item);
                    }
                }
                conn.Close();
            }
            return(Items);
        }
Esempio n. 2
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        /// <summary>
        /// Instantiates the dropdown object and expands it.
        /// </summary>
        public void Show()
        {
            Canvas rootCanvas = m_BaseTransform.GetRootCanvas();

            rootCanvas.CopySettingsToOtherCanvas(m_DropdownCanvas);
            m_DropdownCanvas.pixelPerfect = true;
            m_DropdownCanvas.sortingOrder = 30000;

            m_DropdownPanel       = PrefabManager.InstantiateGameObject(PrefabManager.ResourcePrefabs.dropdownPanel, m_DropdownCanvas.transform).GetComponent <RectTransform>();
            m_PanelLayer          = m_DropdownPanel.GetChildByName <RectTransform>("PanelLayer");
            m_DropdownCanvasGroup = m_DropdownPanel.GetComponent <CanvasGroup>();
            m_ShadowCanvasGroup   = m_DropdownPanel.GetChildByName <CanvasGroup>("Shadow");

            m_DropdownPanel.GetRootCanvas().scaleFactor = rootCanvas.scaleFactor;

            m_CancelPanel           = m_DropdownPanel.GetChildByName <RectTransform>("Cancel Panel");
            m_CancelPanel.sizeDelta = scaler.canvas.pixelRect.size * 2;
            DropdownTrigger trigger = m_DropdownPanel.gameObject.GetChildByName <DropdownTrigger>("Cancel Panel");

            trigger.index    = -1;
            trigger.dropdown = this;

            m_DropdownPanel.gameObject.GetChildByName <Image>("ScrollRect").color = m_PanelColor;

            m_ListItemTemplate = new DropdownListItem();

            m_ListItemTemplate.rectTransform = m_DropdownPanel.GetChildByName <RectTransform>("Item");
            m_ListItemTemplate.canvasGroup   = m_ListItemTemplate.rectTransform.GetComponent <CanvasGroup>();
            m_ListItemTemplate.text          = m_ListItemTemplate.rectTransform.GetChildByName <Text>("Text");

            if (m_OptionDataList.imageType == ImageDataType.Sprite)
            {
                m_ListItemTemplate.image = m_ListItemTemplate.rectTransform.GetChildByName <Image>("Icon");
                Destroy(m_ListItemTemplate.rectTransform.GetChildByName <VectorImage>("Icon").gameObject);
            }
            else
            {
                m_ListItemTemplate.image = m_ListItemTemplate.rectTransform.GetChildByName <VectorImage>("Icon");
                Destroy(m_ListItemTemplate.rectTransform.GetChildByName <Image>("Icon").gameObject);
            }

            m_ListItems = new List <DropdownListItem>();

            for (int i = 0; i < m_OptionDataList.options.Count; i++)
            {
                m_ListItems.Add(CreateItem(m_OptionDataList.options[i], i));
            }

            for (int i = 0; i < m_ListItems.Count; i++)
            {
                Selectable selectable = m_ListItems[i].rectTransform.GetComponent <Selectable>();
                Navigation navigation = new Navigation();
                navigation.mode = Navigation.Mode.Explicit;

                if (i > 0)
                {
                    navigation.selectOnUp = m_ListItems[i - 1].rectTransform.GetComponent <Selectable>();
                }
                if (i < m_ListItems.Count - 1)
                {
                    navigation.selectOnDown = m_ListItems[i + 1].rectTransform.GetComponent <Selectable>();
                }

                selectable.navigation = navigation;
            }

            if (m_BaseSelectable != null)
            {
                if (m_ListItems.Count > 0)
                {
                    Navigation navigation = Navigation.defaultNavigation;
                    navigation.selectOnDown     = m_ListItems[0].rectTransform.GetComponent <Selectable>();
                    m_BaseSelectable.navigation = navigation;
                }
            }

            float maxWidth    = CalculateMaxItemWidth();
            float buttonWidth = m_BaseTransform.rect.width;

            m_FullHeight = m_OptionDataList.options.Count * LayoutUtility.GetPreferredHeight(m_ListItemTemplate.rectTransform) + 16;

            m_ExpandedSize = new Vector2(Mathf.Max(maxWidth, buttonWidth), m_FullHeight);

            m_TempMaxHeight = m_MaxHeight;

            if (m_TempMaxHeight == 0)
            {
                m_TempMaxHeight = MaterialUIScaler.GetRootScaler(m_DropdownPanel).canvas.GetComponent <RectTransform>().rect.height - 32;
            }

            if (m_ExpandedSize.y > m_TempMaxHeight)
            {
                m_ExpandedSize.y = m_TempMaxHeight;
            }
            else
            {
                m_DropdownPanel.GetChildByName <Image>("Handle").gameObject.SetActive(false);
            }

            Destroy(m_ListItemTemplate.rectTransform.gameObject);

            m_DropdownPanel.position = m_BaseTransform.GetPositionRegardlessOfPivot();

            if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformWidth)
            {
                if (m_VerticalPivotType == VerticalPivotType.BelowBase)
                {
                    m_DropdownPanel.position = new Vector3(m_DropdownPanel.position.x, m_DropdownPanel.position.y - m_BaseTransform.GetProperSize().y / 2, m_DropdownPanel.position.z);
                }
                else if (m_VerticalPivotType == VerticalPivotType.AboveBase)
                {
                    m_DropdownPanel.position = new Vector3(m_DropdownPanel.position.x, m_DropdownPanel.position.y + m_BaseTransform.GetProperSize().y / 2, m_DropdownPanel.position.z);
                }
            }


            m_ExpandedPosition   = CalculatedPosition();
            m_ExpandedPosition.z = m_BaseTransform.position.z;

            m_DropdownCanvasGroup.alpha = 0f;
            m_ShadowCanvasGroup.alpha   = 0f;

            if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformWidth)
            {
                m_DropdownPanel.sizeDelta = new Vector2(m_BaseTransform.rect.size.x, 0f);
            }
            else if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformHeight)
            {
                m_DropdownPanel.sizeDelta = new Vector2(0f, m_BaseTransform.rect.size.y);
            }
            else if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformSize)
            {
                m_DropdownPanel.sizeDelta = m_BaseTransform.rect.size;
            }
            else
            {
                m_DropdownPanel.sizeDelta = Vector2.zero;
            }

            m_DropdownPanel.gameObject.SetActive(true);

            for (int i = 0; i < m_ListItemAutoTweeners.Count; i++)
            {
                TweenManager.EndTween(m_ListItemAutoTweeners[i]);
            }

            m_AutoTweeners         = new List <int>();
            m_ListItemAutoTweeners = new List <int>();

            m_AutoTweeners.Add(TweenManager.TweenFloat(f => m_DropdownCanvasGroup.alpha = f, m_DropdownCanvasGroup.alpha, 1f, m_AnimationDuration * 0.66f, 0, null, false, Tween.TweenType.Linear));
            m_AutoTweeners.Add(TweenManager.TweenFloat(f => m_ShadowCanvasGroup.alpha   = f, m_ShadowCanvasGroup.alpha, 1f, m_AnimationDuration * 0.66f, 0, null, false, Tween.TweenType.Linear));

            m_AutoTweeners.Add(TweenManager.TweenVector2(vector2 => m_DropdownPanel.sizeDelta = vector2, m_DropdownPanel.sizeDelta, m_ExpandedSize, m_AnimationDuration, m_AnimationDuration / 3, null, false, Tween.TweenType.EaseInOutQuint));

            m_AutoTweeners.Add(TweenManager.TweenVector3(UpdateDropdownPos, m_DropdownPanel.position, m_ExpandedPosition, m_AnimationDuration, m_AnimationDuration / 3, () =>
            {
                if (m_BaseSelectable != null && m_IsExapanded)
                {
                    m_BaseSelectable.interactable = false;
                }

                Vector2 tempVector2           = m_PanelLayer.anchoredPosition;
                tempVector2.x                 = Mathf.RoundToInt(tempVector2.x);
                tempVector2.y                 = Mathf.RoundToInt(tempVector2.y);
                m_PanelLayer.anchoredPosition = tempVector2;
            }, false, Tween.TweenType.EaseInOutQuint));

            for (int i = 0; i < m_ListItems.Count; i++)
            {
                int         i1          = i;
                CanvasGroup canvasGroup = m_ListItems[i].canvasGroup;
                m_ListItemAutoTweeners.Add(TweenManager.TweenFloat(f => canvasGroup.alpha = f, canvasGroup.alpha, 1f, m_AnimationDuration * 1.66f, (i1 * (m_AnimationDuration / 6) + m_AnimationDuration) - m_ScrollPosOffset / 800, null, false, Tween.TweenType.Linear));
            }

            if (m_FullHeight > m_TempMaxHeight)
            {
                m_DropdownPanel.GetChildByName <ScrollRect>("ScrollRect").gameObject.AddComponent <RectMask2D>();
            }

            m_IsExapanded = true;

            m_TimeShown = Time.unscaledTime;
        }
Esempio n. 3
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        /// <summary>
        /// Creates a single dropdown item and adds it to the dropdown list object in the scene.
        /// </summary>
        /// <param name="data">The data of the item.</param>
        /// <param name="index">The index of the item.</param>
        /// <returns>The instantiated DropdownListItem.</returns>
        private DropdownListItem CreateItem(OptionData data, int index)
        {
            DropdownListItem item = new DropdownListItem();

            GameObject itemGameObject = Instantiate(m_ListItemTemplate.rectTransform.gameObject);

            item.rectTransform = itemGameObject.GetComponent <RectTransform>();

            item.rectTransform.SetParent(m_ListItemTemplate.rectTransform.parent);
            item.rectTransform.localScale         = Vector3.one;
            item.rectTransform.localEulerAngles   = Vector3.zero;
            item.rectTransform.anchoredPosition3D = Vector3.zero;

            item.canvasGroup = item.rectTransform.GetComponent <CanvasGroup>();
            item.text        = item.rectTransform.GetChildByName <Text>("Text");

            if (m_OptionDataList.imageType == ImageDataType.Sprite)
            {
                item.image = item.rectTransform.GetChildByName <Image>("Icon");
                Destroy(item.rectTransform.GetChildByName <VectorImage>("Icon").gameObject);
            }
            else
            {
                item.image = item.rectTransform.GetChildByName <VectorImage>("Icon");
                Destroy(item.rectTransform.GetChildByName <Image>("Icon").gameObject);
            }

            DropdownTrigger trigger = itemGameObject.GetComponent <DropdownTrigger>();

            trigger.index    = index;
            trigger.dropdown = this;

            if (!string.IsNullOrEmpty(data.text))
            {
                item.text.text = data.text;
            }
            else
            {
                Destroy(item.text.gameObject);
            }

            if (data.imageData != null && data.imageData.ContainsData(true))
            {
                item.image.SetImage(data.imageData);
            }
            else
            {
                Destroy(item.image.gameObject);
            }

            itemGameObject.GetComponent <MaterialRipple>().rippleData = m_ItemRippleData.Copy();

            if (m_HighlightCurrentlySelected && index == m_CurrentlySelected)
            {
                itemGameObject.GetComponent <Image>().color = m_ItemRippleData.Color.WithAlpha(m_ItemRippleData.EndAlpha);
            }

            item.text.color  = m_ItemTextColor;
            item.image.color = m_ItemIconColor;

            item.canvasGroup.alpha = 0f;

            return(item);
        }