//public static enumShieldType type_defualt; public static void SaveAsDefault(DriveWheel_Upg P) { DriveWheel_UpgClipboard.default_saved = true; DriveWheel_UpgClipboard.AdjustMaxSpeedFraction_default = P.AdjustMaxSpeedFraction; DriveWheel_UpgClipboard.DamperScalar_default = P.DamperScalar; DriveWheel_UpgClipboard.SpringScalar_default = P.SpringScalar; DriveWheel_UpgClipboard.AdjustTractionFraction_default = P.AdjustTractionFraction; DriveWheel_UpgClipboard.AdjustBrakeFraction_default = P.AdjustBrakeFraction; DriveWheel_UpgClipboard.WheelMode_default = P.WheelMode; DriveWheel_UpgClipboard.FacingDirectionFloat_default = P.FacingDirectionFloat; //DriveWheel_UpgClipboard.type_defualt = P.type; }
public static void LoadDefault(DriveWheel_Upg P) { if (DriveWheel_UpgClipboard.default_saved) { P.AdjustMaxSpeedFraction = DriveWheel_UpgClipboard.AdjustMaxSpeedFraction_default; P.DamperScalar = DriveWheel_UpgClipboard.DamperScalar_default; P.SpringScalar = DriveWheel_UpgClipboard.SpringScalar_default; P.AdjustTractionFraction = DriveWheel_UpgClipboard.AdjustTractionFraction_default; P.AdjustBrakeFraction = DriveWheel_UpgClipboard.AdjustBrakeFraction_default; P.AdjustBrakeFraction = DriveWheel_UpgClipboard.AdjustBrakeFraction_default; P.WheelMode = DriveWheel_UpgClipboard.WheelMode_default; //P.SetWheelMode ( P.WheelMode ) ; //P.SetFacingDirection ( P.FacingDirectionFloat ) ; //P.DamperSpringInit() ; //P.DamperSpringScaling() ; //P.ApplyInitSuspentionParam() ; // P.SetShieldSizeAndPosition(); //P.StuffChangedSyncIt(); } }