/// <summary>
 /// Removes drill from ship
 /// </summary>
 public void RemoveDrill()
 {
     if (DrillSlot.IsMounted())
     {
         RemoveWeaponFromSlotAndFromShip(DrillSlot);
     }
 }
 /// <summary>
 /// Returns mounted drill
 /// </summary>
 /// <returns></returns>
 public MyDrillBase GetMountedDrill()
 {
     if (DrillSlot.IsMounted())
     {
         return(DrillSlot.MountedWeapon as MyDrillBase);
     }
     return(null);
 }
 /// <summary>
 /// Adds drill
 /// </summary>
 /// <param name="weapon">Drill</param>
 /// <param name="weaponObjectBuilder">Drill's object builder</param>
 private void AddDrill(MyDrillBase drill, MyMwcObjectBuilder_SmallShip_Weapon drillObjectBuilder)
 {
     if (DrillSlot.IsMounted())
     {
         RemoveWeaponFromSlotAndFromShip(DrillSlot);
     }
     AddWeaponToSlot(DrillSlot, drill, drillObjectBuilder);
 }