internal void initCanvas(DrawingCanvas canvas) { this.canvas = canvas; StockEngine.Inst.init(canvas); //init stock engine by python config. initConfig(); }
private StreamControl(DrawingCanvas canvas, AbstractStream stream) { m_canvas = canvas; m_stream = stream; InitializeComponent(); if (null != canvas && null != stream) { // Create the brush for the stream line if (stream is HeatStream) { m_streamLineNotSelected = new SolidColorBrush(Colors.Red); } else { m_streamLineNotSelected = new SolidColorBrush(Colors.Black); } // Create the drag handle for the source m_sourceDragIcon = new DraggableStreamEndpoint( DraggableStreamEndpoint.EndpointType.StreamSource, this, canvas); m_sourceDragIcon.Width = m_sourceDragIcon.Height = 20.0; m_sourceDragIcon.Location = new Point(m_stream.SourceLocation.X, m_stream.SourceLocation.Y); // Add it to the canvas m_canvas.AddNewChild(m_sourceDragIcon); // Set the Z-index m_sourceDragIcon.SetValue(Canvas.ZIndexProperty, 2); // Setup mouse events m_sourceDragIcon.MouseLeftButtonDown += new MouseButtonEventHandler(DragIcon_MouseLeftButtonDown); // Create the drag handle for the destination m_dstDragIcon = new DraggableStreamEndpoint( DraggableStreamEndpoint.EndpointType.StreamDestination, this, canvas); // Add it to the canvas m_canvas.AddNewChild(m_dstDragIcon); // Set the Z-index m_dstDragIcon.SetValue(Canvas.ZIndexProperty, 2); // Show it if there's no destination, hide it otherwise m_dstDragIcon.Visibility = (null == m_stream.Destination) ? Visibility.Visible : System.Windows.Visibility.Collapsed; // Setup mouse events m_dstDragIcon.MouseLeftButtonDown += new MouseButtonEventHandler(DragIcon_MouseLeftButtonDown); // Create the arrow polygon control m_arrow = new Polygon(); // Set the fill m_arrow.Fill = m_streamLineNotSelected; // Add it to the canvas m_canvas.AddNewChild(m_arrow); // Set the Z-index m_arrow.SetValue(Canvas.ZIndexProperty, 2); // Add 3 points/vertices m_arrow.Points.Add(new Point()); m_arrow.Points.Add(new Point()); m_arrow.Points.Add(new Point()); // Hide it if there's no destination if (null == m_stream.Destination) { m_arrow.Visibility = Visibility.Collapsed; } // Setup mouse events if (!(m_stream.Destination is HeatExchangerWithUtility)) { m_arrow.MouseLeftButtonDown += new MouseButtonEventHandler(DestinationArrow_MouseLeftButtonDown); } UpdateStreamLocation(); // Create the table CreatePropertiesTable(m_stream.PropertiesTable); // Watch for when the table location changes m_stream.PropertiesTable.PropertyChanged += new PropertyChangedEventHandler(PropertiesTable_PropertyChanged); // Add it to the canvas and set it up m_canvas.AddNewChild(m_table as UIElement); UserControl tableAsUiElement = m_table as UserControl; //This sets the tables index to the greatest so it will be above everything tableAsUiElement.SetValue(System.Windows.Controls.Canvas.ZIndexProperty, 3); tableAsUiElement.MouseLeftButtonDown += new MouseButtonEventHandler((canvas as DrawingCanvas).MouseLeftButtonDownHandler); tableAsUiElement.MouseLeftButtonUp += new MouseButtonEventHandler((canvas as DrawingCanvas).MouseLeftButtonUpHandler); // Hook up event listeners to the stream if non-null. We need to monitor: // 1. Changes in the comment collection // 2. Changes to the source process units properties (position) // 3. Changes to the destination process units properties (position) // 4. Changes to the source or destination references // 1. // Setup the event listener for the comment collection. It is the responsibility of this // control to create and manage the sticky note controls for its comments m_stream.Comments.CollectionChanged += Comments_CollectionChanged; // Invoke the callback to create sticky notes for comments Comments_CollectionChanged(m_stream.Comments, null); // 2. if (null != stream.Source) { m_sourceEventItem = stream.Source; stream.Source.PropertyChanged += this.SourceOrDest_PropertyChanged; } // 3. if (null != stream.Destination) { m_destEventItem = stream.Destination; stream.Destination.PropertyChanged += this.SourceOrDest_PropertyChanged; } // 4. stream.PropertyChanged += new PropertyChangedEventHandler(Stream_PropertyChanged); } }
/// <summary> /// Detete All again /// </summary> public override void Redo(DrawingCanvas drawingCanvas) { drawingCanvas.GraphicsList.Clear(); }
public ResizeCommand(DrawingCanvas canvas, DrawingObject drawingObject, Point translationPoint, int x, int y) : base(canvas, drawingObject, x, y) { transPoint = translationPoint; }
// Call this function AFTER operation. public void NewState(DrawingCanvas drawingCanvas) { // Keep objects state after operation. FillList(drawingCanvas.GraphicsList, ref listAfter); }
public ResizingStickyNote(DrawingCanvas canvas, StickyNote note) { m_canvas = canvas; m_note = note; }
internal void init(DrawingCanvas canvas) { this.canvas = canvas; }
/// <summary> /// 反序列化 /// </summary> /// <returns></returns> public abstract DrawGeometryBase Deserialize(DrawingCanvas drawingCanvas);
public void constructionContinuing(PaintObject temporaryObject) { DrawingCanvas.setTemporaryObject(temporaryObject); // }
public void constructionBeginning(PaintObject temporaryObject) { //((PaintCanvas)DrawingCanvas).setTemporaryObject(temporaryObject); DrawingCanvas.setTemporaryObject(temporaryObject); }
private void InitializeComponent() { // Create the content with a menu and a canvas panel = new StackPanel(); Content = panel; // Add menu InitMenu(); grid = new Grid(); grid.Margin = new Thickness(5); panel.Children.Add(grid); // Set row definitions. RowDefinition rowdef = new RowDefinition(); rowdef.Height = GridLength.Auto; grid.RowDefinitions.Add(rowdef); rowdef = new RowDefinition(); rowdef.Height = GridLength.Auto; grid.RowDefinitions.Add(rowdef); // Add a button row on top StackPanel buttons = new StackPanel() { Orientation = Orientation.Horizontal, Background = Brushes.CornflowerBlue, Height = 30 }; Button aButton = new Button(); //aButton.Name = "start"; aButton.Content = "Start"; aButton.Margin = new Thickness(5); aButton.Click += StartClicked; buttons.Children.Add(aButton); aButton = new Button(); //aButton.Name = "stop"; aButton.Content = "Stop"; aButton.Margin = new Thickness(5); aButton.Click += StopClicked; buttons.Children.Add(aButton); grid.Children.Add(buttons); Grid.SetRow(buttons, 0); // Add a view box at the bottom view = new Viewbox(); view.HorizontalAlignment = HorizontalAlignment.Left; grid.Children.Add(view); Grid.SetRow(view, 1); canvas = new DrawingCanvas() { Background = Brushes.White }; view.Child = canvas; SetCanvasSize(DefaultSize, DefaultSize); // Set up other properties Title = "Minimal Window"; Top = 60; Left = 60; SizeToContent = SizeToContent.WidthAndHeight; }
public void Initialize() { drawing = new DrawingCanvas(); }
public DraggableStreamEndpoint(EndpointType endpointType, StreamControl owner, DrawingCanvas canvas) { InitializeComponent(); m_id = s_idCounter; s_idCounter++; m_canvas = canvas; m_owner = owner; m_type = endpointType; // Initialize the icon RebuildIcon(); }
public override void OnMouseUp(DrawingCanvas drawingCanvas, Point position) { newPolyLine = null; base.OnMouseUp(drawingCanvas, position); }
public ChangeBorderCommand(DrawingCanvas canvas, DrawingObject drawing, Color color) : base(canvas, drawing, color) { }
public void constructionComplete(PaintObject finalObject) { DrawingCanvas.setTemporaryObject(null); DrawingCanvas.addPaintObject(finalObject); }
public void hoveringOverConstructionArea(PaintObject hoverObject) { DrawingCanvas.setHoveringObject(hoverObject); }
// Create this command BEFORE operation. public CommandChangeState(DrawingCanvas drawingCanvas) { // Keep objects state before operation. FillList(drawingCanvas.GraphicsList, ref listBefore); }
internal void setDrawingCanvas(DrawingCanvas drawingCanvas) { this.canvas = drawingCanvas; //now can run some init script... initConfig(); }
public UndoManager(DrawingCanvas drawingCanvas) { this.drawingCanvas = drawingCanvas; ClearHistory(); }