/** * Will scale this panel by the given amount in world coordinates * @param move the amount that this panel will be moved by * @param affectSubPanels If TRUE, all of this panels subPanels position settings will be set to match this Panels position settings. */ public virtual void movePanel(float Xincrement, float Yincrement, bool effectSubPanels) { Background.setCenterX(Background.getCenterX() + Xincrement); Background.setCenterY(Background.getCenterY() + Yincrement); if (effectSubPanels && subPanels != null) { int panelsFound = 0; for (int loop = 0; loop < subPanels.Length && panelsFound < numberOfPanels; loop++) { if (subPanels[loop] != null) { panelsFound++; subPanels[loop].movePanel(Xincrement, Yincrement, effectSubPanels); } } } }