public bool DisplayView(DrawMode mode) { if (mode.Equals(DrawMode.Standart)) { if (biomeLayer != null) { DisplayImage.texture = biomeLayer; } return(true); } if (mode.Equals(DrawMode.TempMap)) { if (temperatureMap != null) { DisplayImage.texture = temperatureMap; } return(true); } if (mode.Equals(DrawMode.MoistureMap)) { if (moistureMap != null) { DisplayImage.texture = moistureMap; } return(true); } if (mode.Equals(DrawMode.Noisemap)) { if (noiseLayer != null) { DisplayImage.texture = noiseLayer; } return(true); } return(false); }