private DrawMap.Flags UpdateFlag(bool enable, DrawMap.Flags flag, DrawMap.Flags newFlag) { if (enable) { flag = flag | newFlag; } else { flag = flag & ~newFlag; } return(flag); }
public void UpdateSelectFlags(bool enable, DrawMap.Flags flag) { selectFlags = UpdateFlag(enable, selectFlags, flag); }
public void UpdateOverlayFlags(bool enable, DrawMap.Flags flag) { overlayFlags = UpdateFlag(enable, overlayFlags, flag); }
public void UpdateDrawFlags(bool enable, DrawMap.Flags flag) { drawFlags = UpdateFlag(enable, drawFlags, flag); }
public void UpdateDrawFlags(bool enable, DrawMap.Flags flag) { drawFlags = UpdateFlag(enable, drawFlags, flag); }
public void UpdateSelectFlags(bool enable, DrawMap.Flags flag) { selectFlags = UpdateFlag(enable, selectFlags, flag); }
public void UpdateOverlayFlags(bool enable, DrawMap.Flags flag) { overlayFlags = UpdateFlag(enable, overlayFlags, flag); }
private void UpdateDrawFlags(object sender, DrawMap.Flags flag) { EditorData.UpdateDrawFlags(((ToolStripMenuItem)sender).Checked, flag); RefreshViewport(); }
private void UpdateSelectFlags(object sender, DrawMap.Flags flag) { EditorData.UpdateSelectFlags(((ToolStripMenuItem)sender).Checked, flag); }