public override void Draw() { var resPos = Position + _bodyOffset - Vector2.UnitY * (Z + _jumpChargeZ); var frame = 0; if (FacingDirection > 0 && FacingDirection < 180) { frame = 1; } DrawCntrl.DrawSprite(BodySprite, frame, Test.RoundVector2(resPos + (Vector2.UnitY * Test.CurrentScene.GetLift(Position)))); if (frame == 0) { float ratio = ((float)FacingDirection - 270) / 90f; if (ratio > 1) { ratio = 1; } if (ratio < -1) { ratio = -1; } DrawCntrl.DrawSprite( FaceSprite, Test.RoundVector2( resPos + _facePos + (Vector2.UnitX * FaceOffsetMax * ratio) + (Vector2.UnitY * Test.CurrentScene.GetLift(Position)) ) ); } }
public override void Draw() { DrawCntrl.DrawSprite( Sprite, Test.RoundVector2(Position - (Vector2.UnitY * Z) + (Vector2.UnitY * Test.CurrentScene.GetLift(Position))) ); }
public override void Draw() { if (Sprite != null) { DrawCntrl.CurrentColor = Color.White; DrawCntrl.DrawSprite(Sprite, Position + Vector2.One * Scene.CellSize / 2); } }
public override void Draw() { var center = Position + SecondPosition / 2; DrawCntrl.CurrentColor = Color.White; var v = Vector2.UnitY * amp * (float)Math.Sin(_ang); DrawCntrl.DrawRectangle(center - Mask / 2, center + Mask / 2, false); DrawCntrl.DrawSprite(SpritesDefault.LaserOrb, Test.RoundVector2(Position + v)); DrawCntrl.DrawSprite(SpritesDefault.LaserOrb, Test.RoundVector2(Position + SecondPosition + v)); }
public override void DrawBegin() { if (!Destroyed) { var c = new Color(Color.White, (float)_life.Counter / _lifetime); DrawCntrl.DrawSprite( Sprite, 0, Test.RoundVector2(Position + (Vector2.UnitY * Test.CurrentScene.GetLift(Position))), Vector2.One, -Dir, c ); } }
public static void DrawText(string text, int x, int y) { DrawCntrl.CurrentFont = Font; string[] lines = text.Split(new[] { Environment.NewLine }, StringSplitOptions.None); var yAdd = 0; foreach (string line in lines) { DrawCntrl.DrawSprite(Sprites.Font, _fillerFrame, x * CharSize.X, (y + yAdd) * CharSize.Y, line.Length, 1, 0, BackgroundColor); DrawCntrl.CurrentColor = ForegroundColor; DrawCntrl.DrawText(line, x * CharSize.X, (y + yAdd) * CharSize.Y); yAdd += 1; } }
public override void Draw() { DrawCntrl.CurrentColor = Color.Red; if (CurrentState == State.Pursuing) { DrawCntrl.DrawSprite(SpritesDefault.EnemyPaw, 0, Test.RoundVector2(Position), Vector2.One, -_tracedPawprint.Dir, Color.White); } //DrawCntrl.DrawCircle(Test.RoundVector2(Position), 8, false); /* * foreach(Vector2 pt in _patrolPoints) * { * DrawCntrl.DrawCircle(pt, 2, false); * } */ DrawCntrl.CurrentColor = Color.White; }
public void DrawTileMap() { _tileDeg += 0.1f; if (_tileDeg > Math.PI * 2) { _tileDeg -= (float)Math.PI * 2; } DrawCntrl.CurrentColor = Color.White; for (var y = 0; y < TileMap.GetLength(1); y += 1) { for (var x = 0; x < TileMap.GetLength(0); x += 1) { if (TileMap[x, y] > 0) { DrawCntrl.DrawSprite(SpritesDefault.Tile, TileMap[x, y] - 1, x * CellSize, y * CellSize + GetLift(new Vector2(x, y) * CellSize)); } } } }
public override void Draw() { DrawCntrl.CurrentColor = Color.White; DrawCntrl.DrawSprite(SpritesDefault.Coin, Position); }
public override void DrawBegin() { DrawCntrl.CurrentColor = Color.White; DrawCntrl.DrawSprite(SpritesDefault.Clouds, Id, Position + DrawCntrl.CurrentCamera.Pos * Parallax); }
public override void Draw() { DrawCntrl.CurrentColor = Color.White; //DrawCntrl.DrawCircle(Position, 16, false); DrawCntrl.DrawSprite(SpritesDefault.Sign, Position); }
public static void DrawChar(char ch, int x, int y) { DrawCntrl.DrawSprite(Sprites.Font, _fillerFrame, x * CharSize.X, y * CharSize.Y, 1, 1, 0, BackgroundColor); DrawCntrl.DrawFrame(_fontChars[ch], new Vector2(x, y) * CharSize, Vector2.One, 0, Vector2.Zero, ForegroundColor, SpriteEffects.None); }
public static void DrawRectangle(int x1, int y1, int w, int h) { DrawCntrl.DrawSprite(Sprites.Font, _fillerFrame, x1 * CharSize.X, y1 * CharSize.Y, w, h, 0, BackgroundColor); }
public static void DrawRectangle(Vector2 pos, Vector2 size) { DrawCntrl.DrawSprite(Sprites.Font, _fillerFrame, pos * CharSize, size, 0, BackgroundColor); }