Esempio n. 1
0
    private DragonPosition MoveRealDragonToRandomPosition()
    {
        DragonPosition newPosition = (DragonPosition)Random.Range(0, 3);

        this.transform.position = GetVectorFromPosition(newPosition);
        return(newPosition);
    }
Esempio n. 2
0
    private Vector3 GetVectorFromPosition(DragonPosition position)
    {
        switch (position)
        {
        case DragonPosition.Left:
            return(new Vector3(-2f, 1.6f, 0f));

        case DragonPosition.Center:
            return(new Vector3(4f, 1.6f, 0f));

        case DragonPosition.Right:
            return(new Vector3(10f, 1.6f, 0f));

        default:
            throw new NotImplementedException("There are only 3 valid dragon positions");
        }
    }
Esempio n. 3
0
    private void SpawnPhoneyDragons(DragonPosition positionOfRealDragon)
    {
        for (int i = 0; i < 3; i++)
        {
            if (i != (int)positionOfRealDragon)
            {
                var phoneyDragonController = Instantiate(this.PhoneyDragonPrefab, this.GetVectorFromPosition((DragonPosition)i), Quaternion.identity).GetComponent <PhoneyDragonController>();
                phoneyDragonController.PointToFollow = this.PointToFollow.transform;

                if (this._phoneyDragon1 == null)
                {
                    this._phoneyDragon1 = phoneyDragonController;
                }
                else
                {
                    this._phoneyDragon2 = phoneyDragonController;
                }
            }
        }
    }