public void OnPointerExit(PointerEventData eventData) { if (eventData.pointerDrag == null) { return; } Draggable_DD d = eventData.pointerDrag.GetComponent <Draggable_DD>(); }
public void OnDrop(PointerEventData eventData) { //Debug.Log(eventData.pointerDrag.name + " esta en " + gameObject.name); Draggable_DD d = eventData.pointerDrag.GetComponent <Draggable_DD>(); if (d != null) { d.parentToReturnTo = this.transform; } }