private void Awake()
 {
     _rectTransform = GetComponent <RectTransform>();
     _canvasGroup   = GetComponent <CanvasGroup>();
     _canvas        = FindObjectOfType <Canvas>(); //TODO: beurk
     _boatList      = GetComponentInParent <DraggableBoatList>();
 }
Esempio n. 2
0
 protected void Start()
 {
     _zone    = GetComponent <Zone>();
     _list    = GetComponentInChildren <DraggableBoatList>();
     OpenZone = null;
 }