private void ManageEnum() { factoredDistance = Vector2.Distance(startDrag, currentDrag) / 100; if (factoredDistance < 0.1f) { dragSize = DragSize.Cancel; } else if (factoredDistance >= 0.1f && factoredDistance < 3f) { dragSize = DragSize.Short; } else if (factoredDistance >= 3f && factoredDistance < 6f) { dragSize = DragSize.Medium; } else if (factoredDistance >= 6f) { dragSize = DragSize.Long; } }
void Start() { dragSize = DragSize.Short; draggingEnabled = true; }