public void StartDragging(Slot slot, Vector2 fingerPos) { //Shake the phone - hoping to emulate the feel of android drag and drop Vibration.Vibrate(vibrationMillis); //Delegate the actual dragging to the drag manager dragManager.StartDragging(LookupSlot(slot), slot == Slot.LEFT ? 1 : -1, fingerPos); }
private void OutputOnStartDrag(object sender, MouseButtonEventArgs e) { _dragManager = _outputDragManager; _dragManager.StartDragging(sender, e); }