Esempio n. 1
0
 void Start()
 {
     if (SceneManager.GetActiveScene().name != "Menu")
     {
         dF = GameObject.FindGameObjectWithTag("Player").GetComponent <DragForce>();
     }
 }
Esempio n. 2
0
    void Start()
    {
        holdSprite = this.GetComponent <SpriteRenderer>();
        debris     = this.GetComponent <ParticleSystem>();

        if (SceneManager.GetActiveScene().name == "EndlessMode")
        {
            holdGenerator = GameObject.FindGameObjectWithTag("Generator").GetComponent <HoldGenerator>();
        }
        dragForce     = GameObject.FindGameObjectWithTag("Player").GetComponent <DragForce>();
        rb            = GameObject.FindGameObjectWithTag("Player").GetComponent <Rigidbody2D>();
        playerStamina = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerHealth>();
    }
Esempio n. 3
0
 void Start()
 {
     dF = GameObject.FindGameObjectWithTag("Player").GetComponent <DragForce>();
 }