private void LoadHotfixFiles(List <IDownloadItem> files) { if (_isStartDownloadHotfixFile || files == null || files.Count == 0) { EnterGame(); } _isStartDownloadHotfixFile = true; View.SetText(I18NManager.Get("Update_FileDownloading")); DownloadManager.AddList(files); DownloadManager.SetQueueCallback( (per) => { int iPer = (int)per * 100; View.SetText(I18NManager.Get("Update_FileDownloading") + iPer.ToString() + "%"); OnLoadHotfixConfigProgress(per); }, null); DownloadManager.StartQueue(_hotVersionPb.Addr + "hotfix_" + _hotVersionPb.Version + "/v" + _hotVersionPb.HotVersion + "/"); }