public void Down(string file, string u, string s) { Debuger.Log("开始下载"); var d = new DownTask(); d.Init(file, u, s, 1024, 30000, 30, 1000, delegate { Debuger.Log("成功"); }, delegate { Debuger.Log("失败"); }, delegate { Debuger.Log("更新"); }, ThreadPriority.Normal); d.Down(); Debuger.Log(file + " 结束下载"); }
public DownTaskRunner(DownTask task) { this.task = task; www = new WWW(this.task.path); }
public DownTaskRunner(DownTask task) { this.task = task; uwr = UnityWebRequest.Get(this.task.path); uwr.SendWebRequest(); }