public Form1() { InitializeComponent(); guiUpdate.Interval = 1; guiUpdate.Tick += GuiUpdate_Tick; guiUpdate.Start(); #region Game setup game = new GameEntry(); game.Init(); DousMain.Init(myViewport1, game); DousMain.ClearColor = Color.White; DousMain.UdpateInterval = 1; DousMain.RenderInterval = 1; #endregion }
private void Form1_FormClosing(object sender, FormClosingEventArgs e) { DousMain.Stop(); }