void LoadKeys() { keyMoveForward = DoubleKey.FromPlayerPrefs("key_move_forward"); keyMoveBackward = DoubleKey.FromPlayerPrefs("key_move_backward"); keyMoveLeft = DoubleKey.FromPlayerPrefs("key_move_left"); keyMoveRight = DoubleKey.FromPlayerPrefs("key_move_right"); keyJump = DoubleKey.FromPlayerPrefs("key_jump"); keyCrouchToggle = DoubleKey.FromPlayerPrefs("key_crouch_toggle"); keySprintToggle = DoubleKey.FromPlayerPrefs("key_sprint_toggle"); keyCrouchHold = DoubleKey.FromPlayerPrefs("key_crouch_hold"); keySprintHold = DoubleKey.FromPlayerPrefs("key_sprint_hold"); }
void LoadKeys() { keyMoveForward = DoubleKey.FromPlayerPrefs("key_move_forward"); keyMoveBackward = DoubleKey.FromPlayerPrefs("key_move_backward"); keyMoveLeft = DoubleKey.FromPlayerPrefs("key_move_left"); keyMoveRight = DoubleKey.FromPlayerPrefs("key_move_right"); keyJump = DoubleKey.FromPlayerPrefs("key_jump"); keyCrouchToggle = DoubleKey.FromPlayerPrefs("key_crouch_toggle"); keySprintToggle = DoubleKey.FromPlayerPrefs("key_sprint_toggle"); keyCrouchHold = DoubleKey.FromPlayerPrefs("key_crouch_hold"); keySprintHold = DoubleKey.FromPlayerPrefs("key_sprint_hold"); keyInteract = DoubleKey.FromPlayerPrefs("key_interact"); keyPrimaryFire = DoubleKey.FromPlayerPrefs("key_primary_fire"); keyToggleGUI = DoubleKey.FromPlayerPrefs("key_toggleGUI"); }
private void LoadKeys() { keyInteract = DoubleKey.FromPlayerPrefs("key_interact"); keyPrimaryFire = DoubleKey.FromPlayerPrefs("key_primary_fire"); keyToggleGUI = DoubleKey.FromPlayerPrefs("key_toggleGUI"); }
private void LoadKeys() { keyPrimaryFire = DoubleKey.FromPlayerPrefs("key_primary_fire"); keySecondaryFire = DoubleKey.FromPlayerPrefs("key_secondary_fire"); keyToggleFlashlight = DoubleKey.FromPlayerPrefs("key_toggle_flashlight"); }