Esempio n. 1
0
 public async Task UpdateEntity <T>(T entity) where T : class, IEntity
 {
     using (var db = new Dota2HeroStatsDB())
     {
         //db.Set<T>().Add(entity);
         db.Set <T>().Attach(entity);
         foreach (DbEntityEntry <IEntity> entry in db.ChangeTracker.Entries <IEntity>())
         {
             IEntity currEntity = entry.Entity;
             entry.State = GetEntityState(currEntity.EntityState);
         }
         try
         {
             await db.SaveChangesAsync();
         }
         catch (DbUpdateException e)
         {
             throw new DataSourceException("Error Updating item in database.", e);
         }
     }
 }
        public async Task <IHttpActionResult> PutAbility(int id, AbilityDataTransferObject ability)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != ability.AbilityId)
            {
                return(BadRequest());
            }

            var dataSourceAbility = await db.Abilities.Include(a => a.OriginalAbilityOwner).FirstOrDefaultAsync(a => a.AbilityId == id);

            if (dataSourceAbility == null)
            {
                return(NotFound());
            }

            var attachedEntry = db.Entry(dataSourceAbility);

            attachedEntry.CurrentValues.SetValues(ability); //copy values from dto to data source object.

            if (ability.OriginalAbilityOwnerId == null || ability.OriginalAbilityOwnerId == 0)
            {//if passed in ability has no originalhero set.
                dataSourceAbility.OriginalAbilityOwner = null;
            }
            else
            { //there was a passed in originalabilityowner
                //check if the id of passed in ability is the same as one already in db
                var needToUpdate = dataSourceAbility.OriginalAbilityOwner == null ? true : dataSourceAbility.OriginalAbilityOwner.HeroId == ability.OriginalAbilityOwnerId;
                var dataSourcePassedInAbilityOriginalHero = await db.Heroes.FirstOrDefaultAsync(h => h.HeroId == ability.OriginalAbilityOwnerId);

                if (dataSourcePassedInAbilityOriginalHero != null)
                {
                    dataSourceAbility.OriginalAbilityOwner = dataSourcePassedInAbilityOriginalHero;
                }
                else
                {
                    return(BadRequest("An original ability owner with that ID could not be found."));
                }
            }

            db.Entry(dataSourceAbility).State = EntityState.Modified;

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!AbilityExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
Esempio n. 3
0
        public async Task <IHttpActionResult> PutHero(int id, HeroDataTransferObject hero)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != hero.HeroId)
            {
                return(BadRequest());
            }

            var dataSourceHero = await db.Heroes.Include(h => h.Roles).FirstOrDefaultAsync(h => h.HeroId == id);

            if (dataSourceHero == null)
            {
                return(NotFound());
            }

            //using attach stuff from https://blog.maskalik.com/entity-framework/2013/12/23/entity-framework-updating-database-from-detached-objects/
            //entity is already in the context
            var attachedEntry = db.Entry(dataSourceHero);

            attachedEntry.CurrentValues.SetValues(hero); //copy values from dto to data source object.

            var roleConverter = new RoleStringToModelConverter(ServiceLocator.GetInstance().GetService <IDataSource>());
            var roleModelSet  = await roleConverter.CreateRoleList(hero.Roles); //create role models from string list in dto.

            //get roles to add
            var rolesToAdd = GetRolesToAdd(dataSourceHero, roleModelSet);

            //get roles to remove
            var rolesToRemove = GetRolesToRemove(dataSourceHero, roleModelSet);

            //remove the roles we don't want
            foreach (Role curr in rolesToRemove)
            {
                dataSourceHero.Roles.Remove(curr);
            }

            //add the roles to the datasourceHero that are new.
            foreach (Role curr in rolesToAdd)
            {
                if (curr.EntityState == ModelEntityState.Unchanged)
                {
                    var dbRole = await db.Set <Role>().FindAsync(curr.RoleId);

                    dataSourceHero.Roles.Add(dbRole);
                }
                else
                {
                    dataSourceHero.Roles.Add(curr);
                }
            }

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!HeroExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }