// The default is to build for the simulator public override int Execute() { if (!Action.HasValue) { Action = MTouchAction.BuildSim; } if (IsDotNet) { var rv = DotNet.Execute("build", ProjectFile, properties: null, assert_success: false); Output = rv.StandardOutput; ParseMessages(); return(rv.ExitCode); } return(base.Execute()); }
public ExecutionResult Dotnet(string command, string project, Dictionary <string, string> properties, bool assert_success = true) { return(DotNet.Execute(command, project, properties, assert_success: assert_success)); }