Esempio n. 1
0
        public void ToggleDoor()
        {
            // if we're already in process
            if (_operatingDoor)
            {
                return;
            }

            // update from physical so we don't break things
            _doorState = PhysicalState;

            Debug.Print("DoorController.ToggleDoor, current state: " + _doorState.ToString());

            if (_doorState == DoorStateType.Closed || _doorState == DoorStateType.Unknown)
            {
                OperateDoor(true);
            }
            else
            {
                OperateDoor(false);
            }
        }