private void startSoundLoad() { DoorSoundManager.LoadBGM("bgm", "bgm01"); DoorSoundManager.LoadSE("open", "openSE"); DoorSoundManager.LoadSE("ok", "tapSE"); DoorSoundManager.LoadSE("cansel", "canselSE"); }
private void OnEnable() { if (miniGameManagerObj.TryGetComponent <MiniGameManager>(out miniGameManager)) { miniGameManager.ResetNumsFunc(); } startSoundLoad(); DoorSoundManager.PlayBGM("bgm"); }
public void OnTapPlayEleven() { DoorSoundManager.PlaySE("tap", 0); Debug.Log("click eleven"); if (miniGameManager.haveSuica < costTen) { Debug.Log("ポイントが足りません"); return; } else { miniGameManager.UsedSuica(in costTen); Debug.Log($"ポイント残り{miniGameManager.haveSuica}P"); miniGameManager.PlayClick(in eleven); DoorSoundManager.StopBGM(); GoToGameScreen(); } }
public static DoorSoundManager GetInstance() { return(_singleton ?? (_singleton = new DoorSoundManager())); }