public override void Load(BaseNetworkable.LoadInfo info) { base.Load(info); if (info.msg.ioEntity != null) { this.entityRef.uid = info.msg.ioEntity.genericEntRef1; this.powerAction = (DoorManipulator.DoorEffect)info.msg.ioEntity.genericInt1; } }
public override void Load(BaseNetworkable.LoadInfo info) { base.Load(info); if (info.msg.ioEntity == null) { return; } this.entityRef.uid = (uint)((IOEntity)info.msg.ioEntity).genericEntRef1; this.powerAction = (DoorManipulator.DoorEffect)((IOEntity)info.msg.ioEntity).genericInt1; }