Esempio n. 1
0
 public override void Pickup(GameObject character)
 {
     if (Door)
     {
         Door.Access(character);
     }
     base.Pickup(character);
 }
Esempio n. 2
0
 public override void Pickup(CharacterSystem character)
 {
     if (Door)
     {
         Door.Access(character);
     }
     base.Pickup(character);
 }