//Draws a door private void drawDoor(Door door, PaintEventArgs e) { SolidBrush brush = new SolidBrush( Color.FromArgb( Convert.ToInt32( EditorConstants.DOOR_COLOR, 16))); RectangleF rect = Conversion.RectToRect(door.getBBRelativeToWorld()); e.Graphics.FillRectangle(brush, rect); e.Graphics.DrawImage(Image.FromFile(currdir + "\\Art\\Players\\target.png"), door.TargetPosition.X - EditorConstants.DOOR_TARGET_WIDTH / 2.0f, door.TargetPosition.Y - EditorConstants.DOOR_TARGET_WIDTH / 2.0f, EditorConstants.DOOR_TARGET_WIDTH, EditorConstants.DOOR_TARGET_WIDTH); }