Esempio n. 1
0
            private void WriteStitchingFunction(DocumentWriter writer)
            {
                const int stitchingFunctionType = 3;

                var stops = _shadingColor.Stops;

                writer.WriteDictionaryOpen();
                {
                    writer.WriteName(NameFunctionTypeBytes);
                    writer.WriteNumber(stitchingFunctionType);

                    WriteDomain0To1NameAndArray(writer);

                    writer.WriteName(NameFunctionsBytes);
                    writer.WriteArrayOpen();
                    {
                        for (var i = 0; i < stops.Count - 1; i++)
                        {
                            var stop = stops[i];
                            var next = stops[i + 1];
                            WriteLinearColorInterpolationFunction(writer, stop.Color, next.Color);
                        }
                    }
                    writer.WriteArrayClose();

                    writer.WriteName(NameBoundsBytes);
                    writer.WriteArrayOpen();
                    {
                        for (var i = 1; i < stops.Count - 1; i++)
                        {
                            writer.WriteNumber(stops[i].Offset);
                        }
                    }
                    writer.WriteArrayClose();

                    writer.WriteName(NameEncodeBytes);
                    writer.WriteArrayOpen();
                    {
                        for (var i = 0; i < stops.Count - 1; i++)
                        {
                            writer.WriteNumber(0);
                            writer.WriteNumber(1);
                        }
                    }
                    writer.WriteArrayClose();
                }
                writer.WriteDictionaryClose();
            }
Esempio n. 2
0
 private static void WriteDomain0To1NameAndArray(DocumentWriter writer)
 {
     writer.WriteName(NameDomainBytes);
     writer.WriteArrayOpen();
     {
         writer.WriteNumber0();
         writer.WriteNumber1();
     }
     writer.WriteArrayClose();
 }
Esempio n. 3
0
            private static void WriteLinearColorInterpolationFunction(DocumentWriter writer, PdfColor color1, PdfColor color2)
            {
                const int interpolationFunctionType = 2;

                void WriteColorArray(PdfColor color)
                {
                    writer.WriteArrayOpen();
                    switch (color)
                    {
                    case RgbColor rgb:
                        writer.WriteNumberColor(rgb.R);
                        writer.WriteNumberColor(rgb.G);
                        writer.WriteNumberColor(rgb.B);
                        break;

                    case CmykColor cmyk:
                        writer.WriteNumberColor(cmyk.C);
                        writer.WriteNumberColor(cmyk.M);
                        writer.WriteNumberColor(cmyk.Y);
                        writer.WriteNumberColor(cmyk.K);
                        break;

                    default:
                        throw new NotSupportedException();
                    }
                    writer.WriteArrayClose();
                }

                writer.WriteDictionaryOpen();
                {
                    writer.WriteName(NameFunctionTypeBytes);
                    writer.WriteNumber(interpolationFunctionType);
                    writer.WriteName(NameNBytes);
                    writer.WriteNumber1();
                    WriteDomain0To1NameAndArray(writer);
                    writer.WriteName(NameC0Bytes);
                    WriteColorArray(color1);
                    writer.WriteName(NameC1Bytes);
                    WriteColorArray(color2);
                }
                writer.WriteDictionaryClose();
            }
Esempio n. 4
0
            public override void Draw(DocumentWriter writer)
            {
                const int shadingPatternType = 2;           // tiling pattern = 1

                void WriteNumberHighPrecision(float v)
                {
                    // WriteNumber isn't high precision enough, only supports 2 decimal places :(

                    var bytes = Encoding.ASCII.GetBytes($"{v} ");

                    writer.Write(bytes);
                }

                writer.WriteBeginObject();
                writer.WriteDictionaryOpen();
                {
                    writer.WriteName(NamePatternTypeBytes);
                    writer.WriteNumber(shadingPatternType);

                    writer.WriteName(NameMatrixBytes);
                    writer.WriteArrayOpen();
                    {
                        _shadingColor.DrawMatrix(WriteNumberHighPrecision);
                    }
                    writer.WriteArrayClose();

                    writer.WriteName(NameShadingBytes);
                    writer.WriteDictionaryOpen();
                    {
                        writer.WriteName(NameShadingTypeBytes);
                        writer.WriteNumber((int)_shadingColor.ShadingType);

                        writer.WriteName(NameColorSpaceBytes);
                        _shadingColor.Stops[0].Color.ColorSpace.DrawColorSpace(writer);

                        writer.WriteName(NameCoordsBytes);
                        writer.WriteArrayOpen();
                        {
                            _shadingColor.DrawCoordinates(WriteNumberHighPrecision);
                        }
                        writer.WriteArrayClose();

                        writer.WriteName(NameExtendBytes);
                        writer.WriteArrayOpen();
                        {
                            writer.WriteBoolean(true);
                            writer.WriteBoolean(true);
                        }
                        writer.WriteArrayClose();

                        writer.WriteName(NameFunctionBytes);

                        if (_shadingColor.Stops.Count > 2)
                        {
                            WriteStitchingFunction(writer);
                        }
                        else if (_shadingColor.Stops.Count == 2)
                        {
                            var stop1 = _shadingColor.Stops[0];
                            var stop2 = _shadingColor.Stops[1];
                            WriteLinearColorInterpolationFunction(writer, stop1.Color, stop2.Color);
                        }
                        else
                        {
                            throw new InvalidOperationException($"Expected two or more color stops");
                        }
                    }
                    writer.WriteDictionaryClose();
                }
                writer.WriteDictionaryClose();
                writer.WriteEndObject();
            }