Esempio n. 1
0
        private static void LoadLists()
        {
            m_Monster = new ArrayList();
            m_Animal  = new ArrayList();
            m_Sea     = new ArrayList();
            m_Human   = new ArrayList();

            List <BodyEntry> entries = Docs.LoadBodies();

            for (int i = 0; i < entries.Count; ++i)
            {
                BodyEntry oldEntry = (BodyEntry)entries[i];
                int       bodyID   = oldEntry.Body.BodyID;

                if (((Body)bodyID).IsEmpty)
                {
                    continue;
                }

                ArrayList list = null;

                switch (oldEntry.BodyType)
                {
                case ModelBodyType.Monsters:
                    list = m_Monster;
                    break;

                case ModelBodyType.Animals:
                    list = m_Animal;
                    break;

                case ModelBodyType.Sea:
                    list = m_Sea;
                    break;

                case ModelBodyType.Human:
                    list = m_Human;
                    break;
                }

                if (list == null)
                {
                    continue;
                }

                int itemID = ShrinkTable.Lookup(bodyID, -1);

                if (itemID != -1)
                {
                    list.Add(new InternalEntry(bodyID, itemID, oldEntry.Name));
                }
            }

            m_Monster.Sort();
            m_Animal.Sort();
            m_Sea.Sort();
            m_Human.Sort();
        }
Esempio n. 2
0
        private static void LoadLists()
        {
            m_Monster = new List <InternalEntry>();
            m_Animal  = new List <InternalEntry>();
            m_Sea     = new List <InternalEntry>();
            m_Human   = new List <InternalEntry>();

            var entries = Docs.LoadBodies();

            for (var i = 0; i < entries.Count; ++i)
            {
                var oldEntry = entries[i];
                var bodyID   = oldEntry.Body.BodyID;

                if (((Body)bodyID).IsEmpty)
                {
                    continue;
                }

                List <InternalEntry> list;

                switch (oldEntry.BodyType)
                {
                default: continue;

                case ModelBodyType.Monsters:
                    list = m_Monster;
                    break;

                case ModelBodyType.Animals:
                    list = m_Animal;
                    break;

                case ModelBodyType.Sea:
                    list = m_Sea;
                    break;

                case ModelBodyType.Human:
                    list = m_Human;
                    break;
                }

                var itemID = ShrinkTable.Lookup(bodyID, -1);

                if (itemID != -1)
                {
                    list.Add(new InternalEntry(bodyID, itemID, oldEntry.Name));
                }
            }

            m_Monster.Sort();
            m_Animal.Sort();
            m_Sea.Sort();
            m_Human.Sort();
        }