Esempio n. 1
0
 private void OnMapLoaded(Map map)
 {
     try {
         DoLater.OnMapLoaded(map);
         for (int i = 0; i < childMods.Count; i++)
         {
             try {
                 childMods[i].MapLoaded(map);
             } catch (Exception e) {
                 Logger.ReportException(e, childMods[i].LogIdentifierSafe);
             }
         }
         // show update news dialog
         UpdateFeatures.TryShowDialog(false);
     } catch (Exception e) {
         Logger.ReportException(e);
     }
 }
Esempio n. 2
0
 private void OnMapLoaded(Map map)
 {
     try {
         DoLater.OnMapLoaded(map);
         for (int i = 0; i < childMods.Count; i++)
         {
             try {
                 childMods[i].MapLoaded(map);
             } catch (Exception e) {
                 Logger.ReportException(e, childMods[i].ModIdentifier);
             }
         }
         // show update news dialog
         if (updateNewsSetting.Value)
         {
             UpdateFeatures.TryShowDialog();
         }
     } catch (Exception e) {
         Logger.ReportException(e);
     }
 }
Esempio n. 3
0
 internal void OnTick()
 {
     if (initializationInProgress)
     {
         return;
     }
     try {
         DoLater.OnTick();
         var currentTick = Find.TickManager.TicksGame;
         for (int i = 0; i < initializedMods.Count; i++)
         {
             try {
                 initializedMods[i].Tick(currentTick);
             } catch (Exception e) {
                 Logger.ReportException(e, initializedMods[i].LogIdentifierSafe, true);
             }
         }
         TickDelayScheduler.Tick(currentTick);
         DistributedTicker.Tick(currentTick);
     } catch (Exception e) {
         Logger.ReportException(e, null, true);
     }
 }
Esempio n. 4
0
 internal void OnUpdate()
 {
     if (initializationInProgress)
     {
         return;
     }
     try {
         if (DoLater != null)
         {
             DoLater.OnUpdate();
         }
         for (int i = 0; i < initializedMods.Count; i++)
         {
             try {
                 initializedMods[i].Update();
             } catch (Exception e) {
                 Logger.ReportException(e, initializedMods[i].LogIdentifierSafe, true);
             }
         }
     } catch (Exception e) {
         Logger.ReportException(e, null, true);
     }
 }
Esempio n. 5
0
 internal void OnGUI()
 {
     if (initializationInProgress)
     {
         return;
     }
     try {
         if (DoLater != null)
         {
             DoLater.OnGUI();
         }
         KeyBindingHandler.OnGUI();
         for (int i = 0; i < childMods.Count; i++)
         {
             try {
                 childMods[i].OnGUI();
             } catch (Exception e) {
                 Logger.ReportException(e, childMods[i].ModIdentifier, true);
             }
         }
     } catch (Exception e) {
         Logger.ReportException(e, null, true);
     }
 }