/// <summary> /// 锁定窗口输入 /// </summary> /// <param name="lockType">锁定类型</param> /// <param name="isSetType">是否改变窗口锁定类型</param> /// <returns></returns> public bool SetInputLock(InputLockType lockType, bool isSetType = true) { bool flag = _dm.LockInput((int)lockType); if (flag && isSetType) { InputLockType = lockType; } return flag; }
/// <summary> /// 锁定窗口输入 /// </summary> /// <param name="lockType">锁定类型</param> /// <param name="isSetType">是否改变窗口锁定类型</param> /// <returns></returns> public bool LockInput(InputLockType lockType, bool isSetType = true) { bool flag = _dm.LockInput((int)lockType) == 1; if (flag && isSetType) { InputLockType = lockType; } return(flag); }