internal void OnGameInitializationStart(Game game)
 {
     try {
         var currentTick = game.tickManager.TicksGame;
         TickDelayScheduler.Initialize(currentTick);
         DistributedTicker.Initialize(currentTick);
         game.tickManager.RegisterAllTickabilityFor(new HugsTickProxy {
             CreatedByController = true
         });
     } catch (Exception e) {
         Logger.ReportException(e);
     }
 }
 internal void OnPlayingStateEntered()
 {
     try {
         var currentTick = Find.TickManager.TicksGame;
         CallbackScheduler.Initialize(currentTick);
         DistributedTicker.Initialize(currentTick);
         UtilityWorldObjectManager.OnWorldLoaded();
         Current.Game.tickManager.RegisterAllTickabilityFor(new HugsTickProxy {
             CreatedByController = true
         });
         for (int i = 0; i < childMods.Count; i++)
         {
             try {
                 childMods[i].WorldLoaded();
             } catch (Exception e) {
                 Logger.ReportException(e, childMods[i].ModIdentifier);
             }
         }
     } catch (Exception e) {
         Logger.ReportException(e);
     }
 }