/// <summary> /// 同意解散请求 /// </summary> private void ConfirmDisloveHandler() { var disloveC2S = new DissloveRoomConfirmC2S(); NetMgr.Instance.SendBuff(SocketType.BATTLE, MsgNoC2S.C2S_ROOM_Comfirm_Dissolve.GetHashCode(), 0, disloveC2S, true); UIManager.Instance.HideUI(UIViewID.DISLOVE_APPLY_VIEW); Debug.Log("已发送同意解散房间。。。"); }
/// <summary> /// 同意解散请求 /// </summary> private void ConfirmDisloveHandler() { var disloveC2S = new DissloveRoomConfirmC2S(); NetMgr.Instance.SendBuff(SocketType.BATTLE, MsgNoC2S.DISSLOVEROOM_CONFIRM_C2S.GetHashCode(), 0, disloveC2S, false); //UIManager.Instance.HideUI(UIViewID.DISLOVE_APPLY_VIEW); ViewRoot.SetActive(false); }