Esempio n. 1
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        /// <summary>
        /// Invoke <paramref name="disposeAction"/> on the dispose of the object.
        ///
        /// If parent object is disposed or being disposed, the disposable will be disposed immedialy.
        /// </summary>
        /// <param name="disposeAction"></param>
        /// <returns>filesystem</returns>
        public FileSystemProvider AddDisposeAction(Action <FileSystemProvider> disposeAction)
        {
            // Argument error
            if (disposeAction == null)
            {
                throw new ArgumentNullException(nameof(disposeAction));
            }
            // Parent is disposed/ing
            if (IsDisposing)
            {
                disposeAction(this); return(this);
            }
            // Adapt to IDisposable
            IDisposable disposable = new DisposeAction <FileSystemProvider>(disposeAction, this);

            // Add to list
            lock (m_disposelist_lock) disposeList.Add(disposable);
            // Check parent again
            if (IsDisposing)
            {
                lock (m_disposelist_lock) disposeList.Remove(disposable); disposable.Dispose(); return(this);
            }
            // OK
            return(this);
        }
Esempio n. 2
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        public void NotCallDisposeActionTwice()
        {
            //Given
            var actionCalled = false;

            var disposeAction = new DisposeAction(() => { actionCalled = true; });

            disposeAction.Dispose();
            actionCalled = false;

            //When
            disposeAction.Dispose();

            //Then
            Assert.False(actionCalled);
        }
        /// <summary>
        /// Invoke <paramref name="disposeAction"/> on the dispose of the object.
        ///
        /// If parent object is disposed or being disposed, the <paramref name="disposeAction"/> is executed immediately.
        /// </summary>
        /// <param name="disposeAction"></param>
        /// <param name="state"></param>
        /// <returns>true if was added to list, false if was disposed right away</returns>
        bool IDisposeList.AddDisposeAction(Action <object> disposeAction, object state)
        {
            // Argument error
            if (disposeAction == null)
            {
                throw new ArgumentNullException(nameof(disposeAction));
            }
            // Parent is disposed/ing
            if (IsDisposing)
            {
                disposeAction(this); return(false);
            }
            // Adapt to IDisposable
            IDisposable disposable = new DisposeAction <object>(disposeAction, state);

            // Add to list
            lock (m_disposelist_lock) disposeList.Add(disposable);
            // Check parent again
            if (IsDisposing)
            {
                lock (m_disposelist_lock) disposeList.Remove(disposable); disposable.Dispose(); return(false);
            }
            // OK
            return(true);
        }
        public void DisposeAction_CanDisposeTwice()
        {
            int isCalled = 0;

            using (var sut = new DisposeAction(() => isCalled++))
            {
                Assert.Equal(0, isCalled);
                sut.Dispose();
                Assert.Equal(1, isCalled);
            }
            Assert.Equal(1, isCalled);
        }
Esempio n. 5
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        public void RunActionOnDispose()
        {
            //Given
            var actionCalled = false;

            var disposeAction = new DisposeAction(() => { actionCalled = true; });

            //When
            disposeAction.Dispose();

            //Then
            Assert.True(actionCalled);
        }
Esempio n. 6
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        public void Dispose_When_UsedWithAsyncAwait_Then_DisposeShouldNotReturnUntilCompleted()
        {
            var manualResetEvent = new ManualResetEventSlim(false);

            var testee = new DisposeAction(async() =>
            {
                await Task.Delay(20);
                manualResetEvent.Set();
            });

            testee.Dispose();

            manualResetEvent.IsSet.Should().BeTrue();
        }
Esempio n. 7
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        public void Dispose_Test()
        {
            var id            = 0;
            var disposeAction = new DisposeAction(() =>
            {
                id = 100;
            });

            disposeAction.Dispose();
            Assert.Equal(100, id);


            var disposeAction2 = DisposeAction.Empty;

            disposeAction2.Dispose();
        }
Esempio n. 8
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        public void Dispose_CallAction()
        {
            _DisposeAction.Dispose();

            _Action.Received(1).Invoke();
        }