public void DisplayMotion() { if (displayModeRefresh == false) { display.Clear(); title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 38, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 20, 72, 130, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 20, 92, 130, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 20, 52, 120, 10); displayModeRefresh = true; } if (title == null || label1 == null || label2 == null || rect1 == null) { display.Clear(); title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 38, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 20, 72, 130, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 20, 92, 130, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 20, 52, 120, 10); } string colorString = "0x00"; string red, blue, green; int colorInt = (int)System.Math.Round(output / 4096 / analog0 * 100); if (colorInt > 0) { blue = (100 - colorInt).ToString("X2"); green = "ff"; red = (100 - colorInt).ToString("X2"); } else if (colorInt < 0) { blue = (100 + colorInt).ToString("X2"); green = (100 + colorInt).ToString("X2"); red = "ff"; } else { blue = "ff"; green = "ff"; red = "ff"; } colorString = colorString + blue + green + red; rect1.SetColor((DisplayModule.Color)Convert.ToInt32(colorString, 16)); label1.SetText("Ticks: " + ((int)System.Math.Round(output)).ToString()); label2.SetText("Rotations: " + ((double)(output / 4096)).ToString()); title.SetText("Motion Magic"); }
public VerticalGauge(DisplayModule displayModule, int x, int y, int height, int width, DisplayModule.Color topCol, DisplayModule.Color btmCol) { _displayModule = displayModule; _x = x; _y = y; _height = height; _width = width; _top = 0; _btm = height; _topCol = topCol; _btmCol = btmCol; _backRect = _displayModule.AddRectSprite(DisplayModule.Color.White, x, _y, width + 2, _top + _btm + 5); _topRect = _displayModule.AddRectSprite(_topCol, _x + 1, _y + 1, _width, _top + 1); _btmRect = _displayModule.AddRectSprite(_btmCol, _x + 1, _y + 1 + _top + 1, _width, _btm + 1); }
public HorizGauge(DisplayModule displayModule, int x, int y, int height, int width, DisplayModule.Color topCol, DisplayModule.Color btmCol) { _displayModule = displayModule; _x = x; _y = y; _height = height; _width = width; _left = 0; _rght = width; _leftCol = topCol; _rghtCol = btmCol; _backRect = _displayModule.AddRectSprite(DisplayModule.Color.White, x, _y, _left + _rght + 4, _height + 2); _leftRect = _displayModule.AddRectSprite(_leftCol, _x + 1, _y + 1, _left + 1, _height); _rghtRect = _displayModule.AddRectSprite(_rghtCol, _x + 1 + _left + 1, _y + 1, _rght + 1, _height); }
public static void Main() { // Game Controller GameController gamepad = new GameController(UsbHostDevice.GetInstance()); // NinaB Font Font ninaB = Properties.Resources.GetFont(Properties.Resources.FontResources.NinaB); // Initializing a display module: DisplayModule(port, orientation) DisplayModule displayModule = new DisplayModule(CTRE.HERO.IO.Port8, DisplayModule.OrientationType.Landscape); while (true) { // Connect the game controller first so that the sprites show up if (gamepad.GetConnectionStatus() == UsbDeviceConnection.Connected) { // Erases everything on the display displayModule.Clear(); // Adding labels: [Display Module Name].AddLabelSprite(font, colour, x_pos, y_pos, width, height) DisplayModule.LabelSprite title = displayModule.AddLabelSprite(ninaB, DisplayModule.Color.White, 27, 17, 120, 15); DisplayModule.LabelSprite x_label = displayModule.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 65, 80, 15); DisplayModule.LabelSprite y_label = displayModule.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 85, 80, 15); // Adding rectangles: [Display Module Name].AddRectSprite(colour, x_pos, y_pos, width, height) DisplayModule.RectSprite x_rect = displayModule.AddRectSprite(DisplayModule.Color.White, 20, 55, 18, 55); DisplayModule.RectSprite y_rect = displayModule.AddRectSprite(DisplayModule.Color.White, 47, 55, 18, 55); // Everything gets cleared when the game controller is unplugged while (gamepad.GetConnectionStatus() == UsbDeviceConnection.Connected) { // Declares and resets the joystick double x_value = gamepad.GetAxis(0); double y_value = -gamepad.GetAxis(1); if (x_value < 0.05 && x_value > -0.05) { x_value = 0; } if (y_value < 0.05 && y_value > -0.05) { y_value = 0; } // Changes the color of the rectangle (x-value of the left joystick): [Rectangle Name].SetColor(colour) if (x_value > 0.05) { x_rect.SetColor(DisplayModule.Color.Green); } else if (x_value < -0.05) { x_rect.SetColor(DisplayModule.Color.Red); } else { x_rect.SetColor(DisplayModule.Color.White); } // Changes the color of the rectangle (y-value of the left joystick): [Rectangle Name].SetColor(colour) if (y_value > 0.05) { y_rect.SetColor(DisplayModule.Color.Green); } else if (y_value < -0.05) { y_rect.SetColor(DisplayModule.Color.Red); } else { y_rect.SetColor(DisplayModule.Color.White); } // Sets the text that the label displays: [Label Name].SetText(text: string) title.SetText("Joystick Control"); x_label.SetText("X: " + x_value.ToString()); y_label.SetText("Y: " + y_value.ToString()); } } else { // Erases everything on the display displayModule.Clear(); // Adding images: [Display Module Name].AddResourceImageSprite(resource_manager, img_ID, img_type, x_pos, y_pos) DisplayModule.ResourceImageSprite image = displayModule.AddResourceImageSprite(Properties.Resources.ResourceManager, Properties.Resources.BinaryResources.img, Bitmap.BitmapImageType.Jpeg, 44, 16); // Adding labels: [Display Module Name].AddLabelSprite(font, colour, x_pos, y_pos, width, height) DisplayModule.LabelSprite text = displayModule.AddLabelSprite(ninaB, DisplayModule.Color.White, 36, 99, 100, 30); // Sets the text that the label displays: [Label Name].SetText(text: string) text.SetText("TAS Robotics"); // Keeps the image and text while the gamepad is unplugged while (gamepad.GetConnectionStatus() == UsbDeviceConnection.NotConnected) { } } System.Threading.Thread.Sleep(100); } }
public void DisplayPiston() { if (displayModeRefresh == false) { title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 36, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 56, 80, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 76, 80, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 96, 80, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 10, 55, 18, 55); rect2 = display.AddRectSprite(DisplayModule.Color.White, 37, 55, 18, 55); displayModeRefresh = true; } if (title == null || label1 == null || label2 == null || label3 == null || rect1 == null || rect2 == null) { display.Clear(); title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 36, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 56, 80, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 76, 80, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 70, 96, 80, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 10, 55, 18, 55); rect2 = display.AddRectSprite(DisplayModule.Color.White, 37, 55, 18, 55); } if (pistonState == true) { rect1.SetColor(DisplayModule.Color.Blue); label1.SetText("State: Out"); } else { rect1.SetColor(DisplayModule.Color.White); label1.SetText("State: In"); } string colorString = "0x00"; string red, blue, green; int colorInt = (int)System.Math.Round(yAxisB * 100); if (colorInt > 0) { blue = (100 - colorInt).ToString("X2"); green = "ff"; red = (100 - colorInt).ToString("X2"); } else if (colorInt < 0) { blue = (100 + colorInt).ToString("X2"); green = (100 + colorInt).ToString("X2"); red = "ff"; } else { blue = "ff"; green = "ff"; red = "ff"; } colorString = colorString + blue + green + red; rect2.SetColor((DisplayModule.Color)Convert.ToInt32(colorString, 16)); label2.SetText("Speed: " + (int)System.Math.Round(yAxisB * 1000)); label3.SetText("Sleep: " + tSleep.ToString() + "ms"); title.SetText("Pneumatic Control"); }
public void DisplayValues() { if (displayModeRefresh == false) { title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 37, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 44, 120, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 64, 120, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 84, 120, 15); label4 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 104, 120, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 128, 44, 15, 15); rect2 = display.AddRectSprite(DisplayModule.Color.White, 128, 64, 15, 15); rect3 = display.AddRectSprite(DisplayModule.Color.White, 128, 84, 15, 15); rect4 = display.AddRectSprite(DisplayModule.Color.White, 128, 104, 15, 15); displayModeRefresh = true; } if (title == null || label1 == null || label2 == null || label3 == null || label4 == null || rect1 == null || rect2 == null || rect3 == null || rect4 == null) { display.Clear(); title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 37, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 44, 120, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 64, 120, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 84, 120, 15); label4 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 15, 104, 120, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 128, 44, 15, 15); rect2 = display.AddRectSprite(DisplayModule.Color.White, 128, 64, 15, 15); rect3 = display.AddRectSprite(DisplayModule.Color.White, 128, 84, 15, 15); rect4 = display.AddRectSprite(DisplayModule.Color.White, 128, 104, 15, 15); } if (xState == true) { rect1.SetColor(DisplayModule.Color.Green); } else { rect1.SetColor(DisplayModule.Color.White); } if (yState == true) { rect2.SetColor(DisplayModule.Color.Green); } else { rect2.SetColor(DisplayModule.Color.White); } if (aState == true) { rect3.SetColor(DisplayModule.Color.Green); } else { rect3.SetColor(DisplayModule.Color.White); } if (bState == true) { rect4.SetColor(DisplayModule.Color.Green); } else { rect4.SetColor(DisplayModule.Color.White); } label1.SetText("Button X: " + ((int)System.Math.Round(xSave)).ToString()); label2.SetText("Button Y: " + ((int)System.Math.Round(ySave)).ToString()); label3.SetText("Button B: " + ((int)System.Math.Round(bSave)).ToString()); label4.SetText("Button A: " + ((int)System.Math.Round(aSave)).ToString()); title.SetText("Motion Values"); }
public void DisplayOutput() { if (displayModeRefresh == false) { title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 34, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 56, 80, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 76, 80, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 96, 80, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 20, 55, 18, 55); rect2 = display.AddRectSprite(DisplayModule.Color.White, 47, 55, 18, 55); displayModeRefresh = true; } if (title == null || label1 == null || label2 == null || label3 == null || rect1 == null || rect2 == null) { display.Clear(); title = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 34, 17, 120, 15); label1 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 55, 80, 15); label2 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 75, 80, 15); label3 = display.AddLabelSprite(ninaB, DisplayModule.Color.White, 80, 95, 80, 15); rect1 = display.AddRectSprite(DisplayModule.Color.White, 20, 55, 18, 55); rect2 = display.AddRectSprite(DisplayModule.Color.White, 47, 55, 18, 55); } string colorStringX = "0x00"; string colorStringY = "0x00"; string redX, blueX, greenX; string redY, blueY, greenY; int colorIntX = (int)System.Math.Round(xAxisA * 100); int colorIntY = (int)System.Math.Round(yAxisA * 100); if (colorIntX > 0) { blueX = (100 - colorIntX).ToString("X2"); greenX = "ff"; redX = (100 - colorIntX).ToString("X2"); } else if (colorIntX < 0) { blueX = (100 + colorIntX).ToString("X2"); greenX = (100 + colorIntX).ToString("X2"); redX = "ff"; } else { blueX = "ff"; greenX = "ff"; redX = "ff"; } if (colorIntY > 0) { blueY = (100 - colorIntY).ToString("X2"); greenY = "ff"; redY = (100 - colorIntY).ToString("X2"); } else if (colorIntY < 0) { blueY = (100 + colorIntY).ToString("X2"); greenY = (100 + colorIntY).ToString("X2"); redY = "ff"; } else { blueY = "ff"; greenY = "ff"; redY = "ff"; } colorStringX = colorStringX + blueX + greenX + redX; colorStringY = colorStringY + blueY + greenY + redY; rect1.SetColor((DisplayModule.Color)Convert.ToInt32(colorStringX, 16)); rect2.SetColor((DisplayModule.Color)Convert.ToInt32(colorStringY, 16)); label1.SetText("X: " + xAxisA.ToString()); label2.SetText("Y: " + yAxisA.ToString()); label3.SetText("Angle: " + ((int)System.Math.Round(angle)).ToString()); title.SetText("Motor Control"); }