Esempio n. 1
0
        public async Task <PartyUpdateUserMigrationResponse> UpdateUserMigration(PartyUpdateUserMigrationRequest request)
        {
            var source = new CancellationTokenSource();

            source.CancelAfter(PartyLockTimeoutDuration);

            var @lock = await _locker.AcquireAsync(PartyLockKey, cancellationToken : source.Token);

            if (@lock != null)
            {
                var result = PartyServiceResult.Ok;
                var party  = await _repository.RetrieveByMember(request.Character);

                var member = party?.Members?.FirstOrDefault(m => m.ID == request.Character);

                if (party == null || member == null)
                {
                    result = PartyServiceResult.FailedNotInParty;
                }

                if (result == PartyServiceResult.Ok)
                {
                    member.Channel = request.Channel;
                    member.Field   = request.Field;

                    await _repository.Update(party);

                    await Task.WhenAll(party.Members.Select(async m =>
                    {
                        var packet = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);

                        packet.WriteByte((byte)PartyResultCode.UserMigration);
                        packet.WriteInt(party.ID);
                        packet.WritePartyData(party, m.Channel);

                        var dispatchRequest = new DispatchToCharactersRequest {
                            Data = ByteString.CopyFrom(packet.Buffer)
                        };

                        dispatchRequest.Characters.Add(m.ID);

                        await _dispatcher.DispatchToCharacters(dispatchRequest);
                    }));

                    await _messenger.PublishAsync(new PartyUpdateEvent { Party = party });
                }

                await @lock.ReleaseAsync();

                return(new PartyUpdateUserMigrationResponse {
                    Result = result
                });
            }

            return(new PartyUpdateUserMigrationResponse {
                Result = PartyServiceResult.FailedTimeout
            });
        }
Esempio n. 2
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        public async Task <PartyChangeBossResponse> ChangeBoss(PartyChangeBossRequest request)
        {
            var source = new CancellationTokenSource();

            source.CancelAfter(PartyLockTimeoutDuration);

            var @lock = await _locker.AcquireAsync(PartyLockKey, cancellationToken : source.Token);

            if (@lock != null)
            {
                var result = PartyServiceResult.Ok;
                var party  = await _repository.RetrieveByMember(request.Character);

                if (party == null)
                {
                    result = PartyServiceResult.FailedNotInParty;
                }
                else if (party.Boss == request.Character)
                {
                    result = PartyServiceResult.FailedAlreadyBoss;
                }

                if (result == PartyServiceResult.Ok)
                {
                    var targets = party.Members.Select(m => m.ID).ToImmutableList();
                    var packet  = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);

                    party.Boss = request.Character;

                    await _repository.Update(party);

                    packet.WriteByte((byte)PartyResultCode.ChangePartyBoss_Done);
                    packet.WriteInt(request.Character);
                    packet.WriteBool(request.IsDisconnect);

                    var dispatchRequest = new DispatchToCharactersRequest {
                        Data = ByteString.CopyFrom(packet.Buffer)
                    };

                    dispatchRequest.Characters.Add(targets);

                    await _dispatcher.DispatchToCharacters(dispatchRequest);

                    await _messenger.PublishAsync(new PartyUpdateEvent { Party = party });
                }

                await @lock.ReleaseAsync();

                return(new PartyChangeBossResponse {
                    Result = result
                });
            }

            return(new PartyChangeBossResponse {
                Result = PartyServiceResult.FailedTimeout
            });
        }
Esempio n. 3
0
        protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet)
        {
            _ = packet.ReadInt();

            var type = (GroupMessageType)packet.ReadByte();

            var recipientCount = packet.ReadByte();
            var recipients     = new int[recipientCount];

            for (var i = 0; i < recipientCount; i++)
            {
                recipients[i] = packet.ReadInt();
            }

            var text = packet.ReadString();

            switch (type)
            {
            case GroupMessageType.Party:
            {
                if (user.Party == null)
                {
                    return;
                }

                var partyChat = new UnstructuredOutgoingPacket(PacketSendOperations.GroupMessage);

                partyChat.WriteByte((byte)GroupMessageType.Party);
                partyChat.WriteString(user.Character.Name);
                partyChat.WriteString(text);

                var dispatchRequest = new DispatchToCharactersRequest {
                    Data = ByteString.CopyFrom(partyChat.Buffer)
                };

                dispatchRequest.Characters.Add(user.Party.Members
                                               .Select(m => m.ID)
                                               .Where(m => m != user.ID)
                                               );

                await stageUser.Stage.DispatchService.DispatchToCharacters(dispatchRequest);

                break;
            }

            default:
                stageUser.Stage.Logger.LogWarning($"Unhandled group message type: {type}");
                break;
            }
        }
Esempio n. 4
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        public async Task <DispatchToCharactersResponse> DispatchToCharacters(DispatchToCharactersRequest request)
        {
            var @event = new DispatchEvent {
                Data = request.Data.ToArray()
            };

            foreach (var character in request.Characters)
            {
                @event.TargetCharacters.Add(character);
            }

            await _messenger.PublishAsync(@event);

            return(new DispatchToCharactersResponse {
                Result = DispatchServiceResult.Ok
            });
        }
Esempio n. 5
0
        protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet)
        {
            var stage = stageUser.Stage;
            var flag  = (WhisperFlags)packet.ReadByte();

            switch (flag)
            {
            case WhisperFlags.Whisper | WhisperFlags.Request:
            {
                _ = packet.ReadInt();
                var name = packet.ReadString();
                var text = packet.ReadString();

                if (name.Equals(user.Character.Name, StringComparison.CurrentCultureIgnoreCase))
                {
                    return;
                }

                var allowed = false;
                var target  = await stage.CharacterRepository.RetrieveByName(name);

                var response = new UnstructuredOutgoingPacket(PacketSendOperations.Whisper);

                if (target != null)
                {
                    var sessionRequest = new DescribeSessionByCharacterRequest {
                        Character = target.ID
                    };
                    var sessionResponse = await stage.SessionRegistry.DescribeByCharacter(sessionRequest);

                    if (sessionResponse.Session.State == SessionState.LoggedIn)
                    {
                        allowed = true;
                    }
                }

                response.WriteByte((byte)(WhisperFlags.Whisper | WhisperFlags.Result));
                response.WriteString(allowed ? target.Name : name);
                response.WriteBool(allowed);

                if (allowed)
                {
                    var whisper = new UnstructuredOutgoingPacket(PacketSendOperations.Whisper)
                                  .WriteByte((byte)(WhisperFlags.Whisper | WhisperFlags.Receive))
                                  .WriteString(user.Character.Name)
                                  .WriteByte((byte)stage.ChannelID)
                                  .WriteBool(false) // bFromAdmin
                                  .WriteString(text);
                    var whisperRequest = new DispatchToCharactersRequest {
                        Data = ByteString.CopyFrom(whisper.Buffer)
                    };

                    whisperRequest.Characters.Add(target.ID);

                    await stage.DispatchService.DispatchToCharacters(whisperRequest);
                }

                await user.Dispatch(response);

                break;
            }

            default:
                stage.Logger.LogWarning($"Unhandled whisper flag: {flag}");
                break;
            }
        }
Esempio n. 6
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        protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet)
        {
            var stage   = stageUser.Stage;
            var service = stage.PartyService;
            var type    = (PartyResultCode)packet.ReadByte();

            switch (type)
            {
            case PartyResultCode.InviteParty_Sent:
            case PartyResultCode.InviteParty_AlreadyInvited:
            case PartyResultCode.InviteParty_AlreadyInvitedByInviter:
                break;     // Do nothing

            case PartyResultCode.InviteParty_Accepted:
            {
                var serviceRequest = new InviteClaimRequest {
                    Type = InviteType.Party, Invited = user.ID
                };
                var serviceResponse = await stage.InviteService.Claim(serviceRequest);

                if (serviceResponse.Result == InviteServiceResult.Ok)
                {
                    var result   = PartyResultCode.JoinParty_Done;
                    var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                    var party    = stage.GetUser(serviceResponse.Invite.Inviter)?.FieldUser?.Party?.ID;

                    if (party == null)
                    {
                        result = PartyResultCode.JoinParty_UnknownUser;
                    }
                    else
                    {
                        var joinRequest = new PartyJoinRequest
                        {
                            Party  = party.Value,
                            Member = new PartyMemberContract
                            {
                                Id      = user.ID,
                                Name    = user.Character.Name,
                                Job     = user.Character.Job,
                                Level   = user.Character.Level,
                                Channel = stage.ChannelID,
                                Field   = user.Field.ID
                            }
                        };
                        var joinResponse = await service.Join(joinRequest);

                        if (joinResponse.Result == PartyServiceResult.Ok)
                        {
                            return;
                        }
                        if (joinResponse.Result == PartyServiceResult.FailedAlreadyInParty)
                        {
                            result = PartyResultCode.JoinParty_AlreadyJoined;
                        }
                        if (joinResponse.Result == PartyServiceResult.FailedFullParty)
                        {
                            result = PartyResultCode.JoinParty_AlreadyFull;
                        }
                    }

                    response.WriteByte((byte)result);

                    await user.Dispatch(response);
                }
                break;
            }

            case PartyResultCode.InviteParty_Rejected:
            {
                if (user.Party != null)
                {
                    return;
                }

                var serviceRequest = new InviteClaimRequest {
                    Type = InviteType.Party, Invited = user.ID
                };
                var serviceResponse = await stage.InviteService.Claim(serviceRequest);

                if (serviceResponse.Result == InviteServiceResult.Ok)
                {
                    var inviter  = serviceResponse.Invite.Inviter;
                    var dispatch = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult)
                                   .WriteByte((byte)PartyResultCode.ServerMsg)
                                   .WriteBool(true)
                                   .WriteString($"'{user.Character.Name}' rejected the party invitation request.");
                    var dispatchRequest = new DispatchToCharactersRequest {
                        Data = ByteString.CopyFrom(dispatch.Buffer)
                    };

                    dispatchRequest.Characters.Add(inviter);

                    await stage.DispatchService.DispatchToCharacters(dispatchRequest);
                }
                break;
            }

            default:
                stage.Logger.LogWarning($"Unhandled party result type: {type}");
                break;
            }
        }
Esempio n. 7
0
        protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet)
        {
            var stage   = stageUser.Stage;
            var service = stage.PartyService;
            var type    = (PartyRequestCode)packet.ReadByte();

            switch (type)
            {
            case PartyRequestCode.CreateNewParty:
            {
                if (user.Party != null)
                {
                    return;
                }

                var result   = PartyResultCode.CreateNewParty_Done;
                var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                var contract = new PartyCreateRequest
                {
                    Member = new PartyMemberContract
                    {
                        Id      = user.ID,
                        Name    = user.Character.Name,
                        Job     = user.Character.Job,
                        Level   = user.Character.Level,
                        Channel = stage.ChannelID,
                        Field   = user.Field.ID
                    }
                };
                var serviceResponse = await service.Create(contract);

                var serviceResult = serviceResponse.Result;

                if (serviceResult == PartyServiceResult.FailedAlreadyInParty)
                {
                    result = PartyResultCode.CreateNewParty_AlreadyJoined;
                }
                else if (serviceResult != PartyServiceResult.Ok)
                {
                    result = PartyResultCode.CreateNewParty_Unknown;
                }

                response.WriteByte((byte)result);

                if (result == PartyResultCode.CreateNewParty_Done)
                {
                    response.WriteInt(serviceResponse.Party.Id);
                    response.WriteInt(0);                     // TownPortal-TownID
                    response.WriteInt(0);                     // TownPortal-FieldID
                    response.WriteInt(0);                     // TownPortal-SkillID
                    response.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position
                }

                await user.Dispatch(response);

                break;
            }

            case PartyRequestCode.WithdrawParty:
            {
                if (user.Party == null)
                {
                    return;
                }

                var result   = PartyResultCode.WithdrawParty_Done;
                var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                var contract = new PartyWithdrawRequest {
                    Character = user.ID, IsKick = false
                };
                var serviceResponse = await service.Withdraw(contract);

                var serviceResult = serviceResponse.Result;

                if (serviceResult == PartyServiceResult.FailedNotInParty)
                {
                    result = PartyResultCode.WithdrawParty_NotJoined;
                }
                else if (serviceResult != PartyServiceResult.Ok)
                {
                    result = PartyResultCode.WithdrawParty_Unknown;
                }

                response.WriteByte((byte)result);

                if (result == PartyResultCode.WithdrawParty_Done)
                {
                    return;
                }

                await user.Dispatch(response);

                break;
            }

            case PartyRequestCode.InviteParty:
            {
                if (user.Party == null)
                {
                    var contract = new PartyCreateRequest
                    {
                        Member = new PartyMemberContract
                        {
                            Id      = user.ID,
                            Name    = user.Character.Name,
                            Job     = user.Character.Job,
                            Level   = user.Character.Level,
                            Channel = stage.ChannelID,
                            Field   = user.Field.ID
                        }
                    };
                    var serviceResponse = await service.Create(contract);

                    var serviceResult = serviceResponse.Result;

                    if (serviceResult != PartyServiceResult.Ok)
                    {
                        return;
                    }

                    var createResponse = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);

                    createResponse.WriteByte((byte)PartyResultCode.CreateNewParty_Done);
                    createResponse.WriteInt(serviceResponse.Party.Id);
                    createResponse.WriteInt(0);                     // TownPortal-TownID
                    createResponse.WriteInt(0);                     // TownPortal-FieldID
                    createResponse.WriteInt(0);                     // TownPortal-SkillID
                    createResponse.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position

                    await user.Dispatch(createResponse);
                }

                if (user?.Party?.Boss != user.ID)
                {
                    return;
                }

                var name      = packet.ReadString();
                var result    = PartyResultCode.InviteParty_Sent;
                var response  = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                var character = await stage.CharacterRepository.RetrieveByName(name);

                if (character == null || user.Character.ID == character.ID)
                {
                    result = PartyResultCode.InviteParty_BlockedUser;
                }
                if ((await service.LoadByCharacter(new PartyLoadByCharacterRequest {
                        Character = character.ID
                    })).Party != null)
                {
                    result = PartyResultCode.JoinParty_AlreadyJoined;
                }
                else
                {
                    var serviceResponse = await stage.InviteService.Register(new InviteRegisterRequest
                        {
                            Invite = new InviteContract
                            {
                                Type    = InviteType.Party,
                                Invited = character.ID,
                                Inviter = user.ID
                            }
                        });

                    if (serviceResponse.Result != InviteServiceResult.Ok)
                    {
                        result = PartyResultCode.InviteParty_AlreadyInvited;
                    }
                }

                response.WriteByte((byte)result);

                if (result == PartyResultCode.InviteParty_Sent)
                {
                    var invitation        = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                    var invitationRequest = new DispatchToCharactersRequest();

                    invitation.WriteByte((byte)PartyRequestCode.InviteParty);
                    invitation.WriteInt(user.Character.ID);
                    invitation.WriteString(user.Character.Name);
                    invitation.WriteInt(user.Character.Level);
                    invitation.WriteInt(user.Character.Job);
                    invitation.WriteByte(0);         // PartyOpt

                    invitationRequest.Data = ByteString.CopyFrom(invitation.Buffer);
                    invitationRequest.Characters.Add(character.ID);

                    await stage.DispatchService.DispatchToCharacters(invitationRequest);

                    response.WriteString(character.Name);
                }

                await user.Dispatch(response);

                break;
            }

            case PartyRequestCode.KickParty:
            {
                if (user.Party == null)
                {
                    return;
                }
                if (user.Party.Boss != user.ID)
                {
                    return;
                }

                var id = packet.ReadInt();

                if (!user.Party.Members.Any(m => m.ID == id))
                {
                    return;
                }
                if (id == user.ID)
                {
                    return;
                }

                var result   = PartyResultCode.WithdrawParty_Done;
                var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                var contract = new PartyWithdrawRequest {
                    Character = id, IsKick = true
                };
                var serviceResponse = await service.Withdraw(contract);

                var serviceResult = serviceResponse.Result;

                if (serviceResult == PartyServiceResult.FailedNotInParty)
                {
                    result = PartyResultCode.WithdrawParty_NotJoined;
                }
                else if (serviceResult != PartyServiceResult.Ok)
                {
                    result = PartyResultCode.WithdrawParty_Unknown;
                }

                response.WriteByte((byte)result);

                if (result == PartyResultCode.WithdrawParty_Done)
                {
                    return;
                }

                await user.Dispatch(response);

                break;
            }

            case PartyRequestCode.ChangePartyBoss:
            {
                if (user.Party == null || user.Party.Boss != user.ID)
                {
                    return;
                }

                var id = packet.ReadInt();

                if (!user.Party.Members.Any(m => m.ID == id))
                {
                    return;
                }
                if (id == user.ID)
                {
                    return;
                }

                var result   = PartyResultCode.ChangePartyBoss_Done;
                var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);
                var contract = new PartyChangeBossRequest {
                    Character = id
                };
                var serviceResponse = await service.ChangeBoss(contract);

                var serviceResult = serviceResponse.Result;

                if (serviceResult != PartyServiceResult.Ok)
                {
                    result = PartyResultCode.WithdrawParty_Unknown;
                }

                response.WriteByte((byte)result);

                if (result == PartyResultCode.ChangePartyBoss_Done)
                {
                    return;
                }

                await user.Dispatch(response);

                break;
            }

            default:
                stage.Logger.LogWarning($"Unhandled party request type: {type}");
                break;
            }
        }
Esempio n. 8
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        public async Task <PartyJoinResponse> Join(PartyJoinRequest request)
        {
            var source = new CancellationTokenSource();

            source.CancelAfter(PartyLockTimeoutDuration);

            var @lock = await _locker.AcquireAsync(PartyLockKey, cancellationToken : source.Token);

            if (@lock != null)
            {
                var result = PartyServiceResult.Ok;
                var party  = await _repository.Retrieve(request.Party);

                if (await _repository.RetrieveByMember(request.Member.Id) != null)
                {
                    result = PartyServiceResult.FailedAlreadyInParty;
                }
                if (party == null)
                {
                    result = PartyServiceResult.FailedNonExistentParty;
                }
                else if (party.Members.Any(m => m.ID == request.Member.Id))
                {
                    result = PartyServiceResult.FailedAlreadyInParty;
                }
                else if (party.Members.Count >= 6)
                {
                    result = PartyServiceResult.FailedFullParty;
                }

                if (result == PartyServiceResult.Ok)
                {
                    party.Members.Add(new PartyMemberRecord(request.Member));

                    await _repository.Update(party);

                    await Task.WhenAll(party.Members.Select(async m =>
                    {
                        var packet = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);

                        packet.WriteByte((byte)PartyResultCode.JoinParty_Done);
                        packet.WriteInt(party.ID);
                        packet.WriteString(request.Member.Name);
                        packet.WritePartyData(party, m.Channel);

                        var dispatchRequest = new DispatchToCharactersRequest {
                            Data = ByteString.CopyFrom(packet.Buffer)
                        };

                        dispatchRequest.Characters.Add(m.ID);

                        await _dispatcher.DispatchToCharacters(dispatchRequest);
                    }));

                    await _messenger.PublishAsync(new PartyUpdateEvent { Party = party });
                }

                await @lock.ReleaseAsync();

                return(new PartyJoinResponse {
                    Result = result, Party = party?.ToContract()
                });
            }

            return(new PartyJoinResponse {
                Result = PartyServiceResult.FailedTimeout
            });
        }
Esempio n. 9
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        public async Task <PartyWithdrawResponse> Withdraw(PartyWithdrawRequest request)
        {
            var source = new CancellationTokenSource();

            source.CancelAfter(PartyLockTimeoutDuration);

            var @lock = await _locker.AcquireAsync(PartyLockKey, cancellationToken : source.Token);

            if (@lock != null)
            {
                var result = PartyServiceResult.Ok;
                var party  = await _repository.RetrieveByMember(request.Character);

                var member = party?.Members?.FirstOrDefault(m => m.ID == request.Character);

                if (party == null || member == null)
                {
                    result = PartyServiceResult.FailedNotInParty;
                }

                if (result == PartyServiceResult.Ok)
                {
                    var targets   = party.Members.ToList();
                    var isDisband = request.Character == party.Boss;

                    if (isDisband)
                    {
                        party.Members.Clear();
                        await _repository.Delete(party);
                    }
                    else
                    {
                        party.Members.Remove(member);
                        await _repository.Update(party);
                    }

                    await Task.WhenAll(targets.Select(async m =>
                    {
                        var packet = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult);

                        packet.WriteByte((byte)PartyResultCode.WithdrawParty_Done);
                        packet.WriteInt(party.ID);
                        packet.WriteInt(request.Character);
                        packet.WriteBool(!isDisband);

                        if (!isDisband)
                        {
                            packet.WriteBool(request.IsKick);
                            packet.WriteString(member.Name);
                            packet.WritePartyData(party, m.Channel);
                        }

                        var dispatchRequest = new DispatchToCharactersRequest {
                            Data = ByteString.CopyFrom(packet.Buffer)
                        };

                        dispatchRequest.Characters.Add(m.ID);

                        await _dispatcher.DispatchToCharacters(dispatchRequest);
                    }));

                    await _messenger.PublishAsync(new PartyUpdateEvent { Party = party });
                }

                await @lock.ReleaseAsync();

                return(new PartyWithdrawResponse {
                    Result = result
                });
            }

            return(new PartyWithdrawResponse {
                Result = PartyServiceResult.FailedTimeout
            });
        }