public Disease(DiseaseType type, DiseasePriority priority, uint requiredTimeValue, RequiredTimeUnit requiredTimeUnit) { Type = type; Priority = priority; RequiredTimeValue = requiredTimeValue; RequiredTimeUnit = requiredTimeUnit; }
public DiseaseDistroCm CreateCm(DiseaseType disease) { DiseaseDistroCm dd = new DiseaseDistroCm(); dd.Disease = GetDiseaseById((int)disease); GetIndicatorsForDisease(dd.Disease.Id, dd); return dd; }
private void Add() { var diseaseTypes = new DiseaseType { Name = NewType, Description = NewDescription }; MainDataSource.Instance.DiseaseTypes.Add(diseaseTypes); MainDataSource.Instance.Context.DiseaseTypes.Add(diseaseTypes); MainDataSource.Instance.Context.SaveChangesAsync(); }
public List <DiseaseType> GetDiseasesType() { DataTable table = this.medicalDAL.GetDiseaseTypes(); List <DiseaseType> list = new List <DiseaseType>(); foreach (DataRow row in table.Rows) { DiseaseType d = new DiseaseType(); d.ID = Convert.ToInt32(row["DiseaseType_Id"]); d.Name = row["DiseaseType_Name"].ToString(); d.Code = row["DiseaseType_Code"].ToString(); list.Add(d); } return(list); }
public Disease(Disease disease) { DiseaseType = disease.DiseaseType; DiseaseName = disease.DiseaseName; LatinName = disease.LatinName; Description = disease.Description; AffectedBodyParts = disease.AffectedBodyParts; AverageLength = disease.AverageLength; ChanceToContract = disease.ChanceToContract; IncreasedChanceToDie = disease.IncreasedChanceToDie; CanBeTreated = disease.CanBeTreated; CanBeCured = disease.CanBeCured; AgeContracted = -1; }
public async Task SaveDiseaseAsync(DiseaseTypeDto diseaseTypeDto) { var diseaseType = new DiseaseType(); diseaseType.DiseaseTypeId = diseaseTypeDto.DiseaseTypeId; diseaseType.TypeOfDisease = diseaseTypeDto.TypeOfDisease; diseaseType.Disease = new List <Disease>(); foreach (var item in diseaseTypeDto.Disease) { var disease = new Disease(); disease.DiseaseId = item.DiseaseDtoId; disease.Name = item.Name; diseaseType.Disease.Add(disease); } _context.DiseaseType.Add(diseaseType); await _context.SaveChangesAsync(); }
private DiseaseType EntityToModel(HR_DISEASECATEGORY model) { if (model != null) { var entity = new DiseaseType() { Id = model.CATEGORYID, CategoryCode = model.CATEGORYCODE, DiseaseName = model.CATEGORYNAME, ParentId = (model.PARENTID != null && model.PARENTID.HasValue)?model.PARENTID.Value:0, EndCode = model.ENDCODE, StartCode = model.STARTCODE }; return(entity); } return(null); }
/// <summary> /// Initializes a new instance of the <see cref="Disease"/> class. /// </summary> /// <param name="diseaseName">Disease name.</param> /// <param name="latinName">Latin name.</param> /// <param name="description">Description.</param> /// <param name="affectedBodyParts">Affected body parts.</param> /// <param name="averageAgeToContract">Average age to contract.</param> /// <param name="averageLength">Average length.</param> /// <param name="chanceToContractPerMonth">Chance to contract per month, as a percentage.</param> /// <param name="increasedChanceToDie">Increased chance to die, as a percentage.</param> /// <param name="canBeTreated">If set to <c>true</c> can be treated.</param> /// <param name="canBeCured">If set to <c>true</c> can be cured.</param> public Disease(DiseaseType diseaseType, string diseaseName, string latinName, string description, string[] affectedBodyParts, int averageLength, float chanceToContract = 0.001f, float increasedChanceToDie = 0f, bool canBeTreated = true, bool canBeCured = true) { DiseaseType = diseaseType; DiseaseName = diseaseName; LatinName = latinName; Description = description; AffectedBodyParts = affectedBodyParts; AverageLength = averageLength; ChanceToContract = chanceToContract; IncreasedChanceToDie = increasedChanceToDie; CanBeTreated = canBeTreated; CanBeCured = canBeCured; AgeContracted = -1; }
private void LoadDiseasesTypes() { #region Covid19 Disease DiseaseType covid19 = new DiseaseType() { IdentData = new DiseaseIdentData() { id = "1", name = "Covid-19", desc = "Scheiß Lungenkrankheit", infoLink = "www.covid19.com" }, propabilityAlgorithm = covid19Propability, GetRecommendation = covid19Recommendation, }; #endregion }
private bool Probability(DiseaseType disease) { float random = UnityEngine.Random.Range(0f, 100f); switch (disease) { case DiseaseType.VirusA: if (random <= virusAProb) { return(true); } else { return(false); } case DiseaseType.VirusS: if (random <= virusSProb) { return(true); } else { return(false); } case DiseaseType.BlackDeath: if (random <= blackDeathProb) { return(true); } else { return(false); } default: return(false); } }
private string TranslateEndemicity(DiseaseType t, string end) { var ends = end.Split(' '); if (ends.Count() > 0) end = ends[0].Trim().ToUpper(); if (t == DiseaseType.Lf || t == DiseaseType.Oncho) { switch (end) { case "M": return "4"; case "NS": return "4"; case "0": return "0"; case "1": return "1"; case "100": return "99"; case "PENDING": return "99"; } } if (t == DiseaseType.Schisto || t == DiseaseType.STH) { switch (end) { case "M": return "4"; case "NS": return "4"; case "0": return "0"; case "1": return "1"; case "2": return "2"; case "2A": return "2"; case "2B": return "2"; case "3": return "3"; case "3A": return "3"; case "3B": return "3"; case "10": return "1"; case "20": return "1"; case "30": return "2"; case "40": return "3"; case "100": return "0"; case "PENDING": return "0"; } } return end; }
/// <summary> /// Spawns the given gameObject template at the given position with the given disease type /// </summary> /// <param name="_template">Template of the gameObject you want to spawn</param> /// <param name="_position">Vector3 with the position in where you want to spawn the object</param> /// <param name="_type">The type of disease that cures the vaccine</param> public void Fabricate(GameObject _template, Vector3 _position, DiseaseType _type) { GameObject result = Instantiate(_template, _position, Quaternion.identity); result.GetComponent <Vaccine>().TypeVaccine = _type; }
private string transformDiseaseTypeToCSV(DiseaseType diseaseType) => string.Join(_listDelimiter, diseaseType.Infectious, diseaseType.Genetic, diseaseType.Type);
public static MonsterHitEffect Disease(DiseaseType diseaseType) => new MonsterHitEffect(IPOnMonsterHit.Disease, (int)diseaseType);
public static MonsterHitEffect Disease(DiseaseType diseaseType) { return(new MonsterHitEffect(IPOnMonsterHit.Disease, (int)diseaseType)); }
public Disease(string name, DiseaseType type) { this.Name = name; this.Type = type; }
/// <summary> /// Creates an effect that applies a disease to a creature. /// </summary> /// <param name="diseaseType">The type of disease to apply.</param> public static Effect Disease(DiseaseType diseaseType) { return(NWScript.EffectDisease((int)diseaseType) !); }
/// <summary> /// Given a set of parameters, can find previously calculated disease distriubtion values /// </summary> /// <param name="adminLevelId">The ID of the admin unnit</param> /// <param name="indicatorName">The name of the indicator to retrieve a value for</param> /// <param name="diseaseType">The disease type</param> /// <param name="start">The start date of the original report that ran the disease distro calculations</param> /// <param name="end">The end date of the original report that ran the disease distro calculations</param> /// <param name="errors">Reference to a string of report errors that is managed by the ReportGenerator</param> /// <returns>Previously calculated disease distro value</returns> public string GetRecentDistroIndicator(int adminLevelId, string indicatorName, DiseaseType diseaseType, DateTime start, DateTime end, ref string errors) { // Get the corresponding disease Disease disease = null; if (!Diseases.ContainsKey((int)diseaseType)) { disease = DiseaseRepo.GetDiseaseById((int)diseaseType); Diseases.Add((int)diseaseType, disease); } else { disease = Diseases[(int)diseaseType]; } if (disease == null) return ""; string colName = string.Format("{0} - {1}", TranslationLookup.GetValue(indicatorName), disease.DisplayName); // Make sure the column exists if (!Result.DataTableResults.Columns.Contains(colName)) return ""; // Get the corresponding AdminLevel AdminLevel adminLevel = Report.ReportOptions.SelectedAdminLevels.Where(a => a.Id == adminLevelId).FirstOrDefault(); if (adminLevel == null) return ""; // Find the corresponding row foreach (DataRow row in Result.DataTableResults.Rows) { // Get the row's admin level name and date range string rowAdminLevelName = row[NameOfReportingAdminLevel].ToString(); string rowDateRange = row[Translations.Year].ToString(); // Determine the date range that was passed in string requestedDateRange = string.Format("{0}-{1}", start.ToString("MMM yyyy"), end.ToString("MMM yyyy")); // The row matches if the admin level and date match if (rowAdminLevelName != adminLevel.Name || rowDateRange != requestedDateRange) continue; else { return row[colName].ToString(); } } return ""; }
public IEnumerable <Disease> GetDiseasesByType(DiseaseType type) => diseaseService.GetDiseasesByType(type);
public static HitEffect Disease(DiseaseType diseaseType) { return(new HitEffect(IPOnHit.Disease, (int)diseaseType)); }
private void GetDdForDisease(DateTime start, DateTime end, List<AdminLevel> demography, out DiseaseDistroPc ddType, out Dictionary<int, DataRow> dd, DiseaseType dType) { ReportOptions options = new ReportOptions { MonthYearStarts = start.Month, StartDate = start, EndDate = end, IsCountryAggregation = false, IsByLevelAggregation = true, IsAllLocations = false, IsNoAggregation = false }; options.SelectedAdminLevels = demography; DistributionReportGenerator gen = new DistributionReportGenerator(); ddType = diseaseRepo.Create(dType); foreach (var indicator in ddType.Indicators.Where(i => i.Value.DataTypeId != (int)IndicatorDataType.Calculated)) options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator(ddType.Id, indicator)); ReportResult ddResult = gen.Run(new SavedReport { ReportOptions = options }); dd = new Dictionary<int, DataRow>(); foreach (DataRow dr in ddResult.DataTableResults.Rows) { int id = 0; if (int.TryParse(dr["ID"].ToString(), out id)) { if (dd.ContainsKey(id)) dd[id] = dr; else dd.Add(id, dr); } } }
=> GetAllEager().Where(disease => !disease.Symptoms.Except(symptoms).Any()); //Performs check if disease.Symptoms contains ALL of symptoms. public IEnumerable <Disease> GetDiseasesByType(DiseaseType type) => GetAllEager().Where(disease => disease.DiseaseType == type);
protected string GetRecentDistroIndicator(int adminLevelId, string indicatorName, DiseaseType diseaseType, DateTime start, DateTime end, ref string errors) { // If there is a RecentDistro instance, look for the value there RecentDistro recentDistro = RecentDistro.GetInstance(false /* don't instantiate */); if (recentDistro != null) { string storedVal = recentDistro.GetRecentDistroIndicator(adminLevelId, indicatorName, diseaseType, start, end, ref errors); if (storedVal != null) { return storedVal; } } AdminLevelIndicators levelInds = null; string key = adminLevelId + start.ToShortDateString() + end.ToShortDateString() + diseaseType.ToString(); if (distroDict.ContainsKey(key)) levelInds = distroDict[key]; else { ReportOptions options = new ReportOptions(); DistributionReportGenerator gen = new DistributionReportGenerator(); DiseaseRepository repo = new DiseaseRepository(); DemoRepository demo = new DemoRepository(); var disease = repo.GetDiseaseById((int)diseaseType); DiseaseDistroPc dd = repo.Create(diseaseType); if (diseaseType == DiseaseType.STH) { options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 141, DisplayName = "DDSTHPopulationRequiringPc" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 142, DisplayName = "DDSTHPsacAtRisk" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 143, DisplayName = "DDSTHSacAtRisk" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 140, DisplayName = "DDSTHPopulationAtRisk" }))); } else if (diseaseType == DiseaseType.Lf) { options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 98, DisplayName = "DDLFPopulationAtRisk" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 99, DisplayName = "DDLFPopulationRequiringPc" }))); } else if (diseaseType == DiseaseType.Oncho) { options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 111, DisplayName = "DDOnchoPopulationAtRisk" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 112, DisplayName = "DDOnchoPopulationRequiringPc" }))); } else if (diseaseType == DiseaseType.Schisto) { options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 125, DisplayName = "DDSchistoPopulationAtRisk" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 126, DisplayName = "DDSchistoPopulationRequiringPc" }))); options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 127, DisplayName = "DDSchistoSacAtRisk" }))); } else if (diseaseType == DiseaseType.Trachoma) options.SelectedIndicators.Add(ReportRepository.CreateReportIndicator((int)diseaseType, new KeyValuePair<string, Indicator>(indicatorName, new Indicator { Id = 161, DisplayName = "DDTraPopulationAtRisk" }))); options.StartDate = start; options.EndDate = end; options.MonthYearStarts = start.Month; var adminlevel = demo.GetAdminLevelById(adminLevelId); options.SelectedAdminLevels = new List<AdminLevel> { adminlevel }; options.IsNoAggregation = false; options.IsByLevelAggregation = true; options.IsAllLocations = false; levelInds = gen.GetRecentDiseaseDistribution(options); levelInds.StartDate = start; levelInds.EndDate = end; levelInds.DiseaseName = disease.DisplayName; } if (levelInds.Indicators.ContainsKey(indicatorName) ) { if(!string.IsNullOrEmpty(levelInds.Indicators[indicatorName].Value)) return levelInds.Indicators[indicatorName].Value.ToString(); else return ""; } string error = string.Format(Translations.ReportsNoDdInDateRange, levelInds.Name, start.ToShortDateString(), end.ToShortDateString(), levelInds.DiseaseName) + Environment.NewLine; if (!errors.Contains(error)) errors += error; return Translations.NA; }
/// <summary> /// Creates an effect that applies a disease to a creature. /// </summary> /// <param name="diseaseType">The type of disease to apply.</param> public static Effect Disease(DiseaseType diseaseType) => NWScript.EffectDisease((int)diseaseType);
public IEnumerable <Disease> GetDiseasesByType(DiseaseType type) => _diseaseRepository.GetDiseasesByType(type);
public void SetDisease(DiseaseType dType) { Normalize(); switch (dType) { // Visual Cases case DiseaseType.RedFood: RedFood(); break; case DiseaseType.RedDrug: RedDrug(); break; case DiseaseType.OrangeFood: OrangeFood(); break; case DiseaseType.OrangeDrug: OrangeDrug(); break; case DiseaseType.GreenFood: GreenFood(); break; case DiseaseType.GreenDrug: GreenDrug(); break; case DiseaseType.BlueDrug: BlueDrug(); break; case DiseaseType.BrownFood: BrownFood(); break; case DiseaseType.BrownDrug: BrownDrug(); break; case DiseaseType.WhiteDrug: WhiteDrug(); break; // Chemical Cases case DiseaseType.Type1Diabetes: Type1Diabetes(); break; case DiseaseType.Type2Diabetes: Type2Diabetes(); break; case DiseaseType.Proteinuria: Proteinuria(); break; // Microbial Cases case DiseaseType.KidneyInfection: KidneyInfection(); break; case DiseaseType.UTI: UTI(); break; case DiseaseType.Gout: Gout(); break; case DiseaseType.KidneyStones: KidneyStones(); break; } }
public static HitEffect Disease(DiseaseType diseaseType) => new HitEffect(IPOnHit.Disease, (int)diseaseType);