public static ColorAnimationUsingKeyFrames BlinkAnimation(Color startColor) { var toRed = new DiscreteColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(100)), Value = Colors.Red }; var keepRed = new DiscreteColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(500)), Value = Colors.Red }; var back = new LinearColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(1500)), Value = startColor }; var colorAnimationUsingKeyFrames = new ColorAnimationUsingKeyFrames(); ColorKeyFrameCollection colorKeyFrameCollection = colorAnimationUsingKeyFrames.KeyFrames; colorKeyFrameCollection.Add(toRed); colorKeyFrameCollection.Add(keepRed); colorKeyFrameCollection.Add(back); return(colorAnimationUsingKeyFrames); }
public static ColorAnimationUsingKeyFrames FreeAnimation(Color startColor) { // mutued from XAML example at https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.Media.Animation.ColorAnimation var linearColorKeyFrame = new LinearColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(2000)), Value = Colors.Red }; var discreteColorKeyFrame = new DiscreteColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(2500)), Value = Colors.Yellow }; var splineColorKeyFrame = new SplineColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(4500)), Value = startColor, KeySpline = new KeySpline { ControlPoint1 = new Point(0.6, 0.0), ControlPoint2 = new Point(0.9, 0.0) } }; var colorAnimationUsingKeyFrames = new ColorAnimationUsingKeyFrames(); ColorKeyFrameCollection colorKeyFrameCollection = colorAnimationUsingKeyFrames.KeyFrames; colorKeyFrameCollection.Add(linearColorKeyFrame); colorKeyFrameCollection.Add(discreteColorKeyFrame); colorKeyFrameCollection.Add(splineColorKeyFrame); return(colorAnimationUsingKeyFrames); }
private static ColorKeyFrame CreateColorKeyFrmas(KeyFrames <Color> Model) { ColorKeyFrame frame = null; switch (Model.Type) { case KeyFramesType.Spline: frame = new SplineColorKeyFrame() { KeySpline = Model.Spline }; break; case KeyFramesType.Linear: frame = new LinearColorKeyFrame(); break; case KeyFramesType.Easing: frame = new EasingColorKeyFrame() { EasingFunction = Model.EasingFunction }; break; case KeyFramesType.Discrete: frame = new DiscreteColorKeyFrame(); break; default: break; } frame.KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(Model.KeyTime)); frame.Value = Model.Value; return(frame); }
public static ColorAnimationUsingKeyFrames AddDiscreteKeyFrame( this ColorAnimationUsingKeyFrames animation, double seconds, Color value) { var keyFrame = new DiscreteColorKeyFrame { KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(seconds)), Value = value, }; animation.KeyFrames.Add(keyFrame); #if NETFX_CORE || WINDOWS_81_PORTABLE animation.EnableDependentAnimation = true; #endif return(animation); }
private ColorAnimationUsingKeyFrames getColorAnimationFrames(Color firstColor, Color secondColor) { ColorAnimationUsingKeyFrames animationFrames = new ColorAnimationUsingKeyFrames(); for (int i = 1; i < 6; i++) { if (i % 2 == 0) { DiscreteColorKeyFrame frame = new DiscreteColorKeyFrame(); frame.KeyTime = new TimeSpan(0, 0, 0, 0, i * 250); frame.Value = firstColor; animationFrames.KeyFrames.Add(frame); } else { DiscreteColorKeyFrame frame = new DiscreteColorKeyFrame(); frame.KeyTime = new TimeSpan(0, 0, 0, 0, i * 250); frame.Value = secondColor; animationFrames.KeyFrames.Add(frame); } } return(animationFrames); }