// Summary: // Stop the Discovery Thread. public override bool StopDiscovery() { base.StopDiscovery(); if (MulticastDiscovery == true) { if (DiscoveryTimer != null) { DiscoveryTimer.Cancel(); DiscoveryTimer = null; } } return(true); }
// Stops peer discovery private void StopDiscovery() { // Dispose of our timers, clearing resources DiscoveryTimer.Dispose(); DiscoveryTimoutTimer.Dispose(); }