Esempio n. 1
0
        private static void Client_OnLoggedIn(DiscordSocketClient client, LoginEventArgs args)
        {
            Console.Write("Server (ID) to copy from: ");

            SocketGuild guild = client.GetCachedGuild(ulong.Parse(Console.ReadLine())); // u could also just grab from args.Guilds, but i prefer this method bcuz we can be sure that the info is up to date

            guild.Channels.OrderBy(c => c.Type != ChannelType.Category);

            Console.WriteLine("Duplicating guild...");
            DiscordGuild ourGuild = client.CreateGuild(guild.Name, guild.Icon.Hash == null ? null : guild.Icon.Download(), guild.Region);

            ourGuild.Modify(new GuildProperties()
            {
                DefaultNotifications = guild.DefaultNotifications, VerificationLevel = guild.VerificationLevel
            });

            Console.WriteLine("Duplicating roles...");
            Dictionary <ulong, ulong> dupedRoles = new Dictionary <ulong, ulong>();

            foreach (var role in guild.Roles.OrderBy(r => r.Position).Reverse())
            {
                dupedRoles.Add(role.Id, ourGuild.CreateRole(new RoleProperties()
                {
                    Name = role.Name, Color = role.Color, Mentionable = role.Mentionable, Permissions = new DiscordEditablePermissions(role.Permissions), Seperated = role.Seperated
                }).Id);
            }

            Console.WriteLine("Duplicating emojis...");
            foreach (var emoji in guild.Emojis)
            {
                try
                {
                    ourGuild.CreateEmoji(new EmojiProperties()
                    {
                        Name = emoji.Name, Image = emoji.Icon.Download()
                    });
                }
                catch (InvalidParametersException)
                {
                    // verified/partnered/lvl 3 boosted servers can have bigger emojis than allowed here
                }
                catch (DiscordHttpException ex)
                {
                    if (ex.Code == DiscordError.MaximumEmojis)
                    {
                        break;
                    }
                    else
                    {
                        throw;
                    }
                }
            }

            Console.WriteLine("Removing default channels...");
            foreach (var channel in ourGuild.GetChannels())
            {
                channel.Delete();
            }

            Console.WriteLine("Duplicating channels...");
            Dictionary <ulong, ulong> dupedCategories = new Dictionary <ulong, ulong>();

            foreach (var channel in guild.Channels.OrderBy(c => c.Type != ChannelType.Category))
            {
                var ourChannel = ourGuild.CreateChannel(channel.Name, channel.Type == ChannelType.News || channel.Type == ChannelType.Store ? ChannelType.Text : channel.Type, channel.ParentId.HasValue ? dupedCategories[channel.ParentId.Value] : (ulong?)null);
                ourChannel.Modify(new GuildChannelProperties()
                {
                    Position = channel.Position
                });

                if (ourChannel.Type == ChannelType.Text)
                {
                    var channelAsText = channel.ToTextChannel();

                    ourChannel.ToTextChannel().Modify(new TextChannelProperties()
                    {
                        Nsfw = channelAsText.Nsfw, SlowMode = channelAsText.SlowMode, Topic = channelAsText.Topic
                    });
                }
                else if (ourChannel.Type == ChannelType.Voice)
                {
                    var channelAsVoice = channel.ToVoiceChannel();

                    ourChannel.ToVoiceChannel().Modify(new VoiceChannelProperties()
                    {
                        Bitrate = Math.Max(96000, channelAsVoice.Bitrate), UserLimit = channelAsVoice.UserLimit
                    });
                }

                foreach (var overwrite in channel.PermissionOverwrites)
                {
                    if (overwrite.Type == PermissionOverwriteType.Role)
                    {
                        ourChannel.AddPermissionOverwrite(new DiscordPermissionOverwrite()
                        {
                            Id = dupedRoles[overwrite.Id], Type = PermissionOverwriteType.Role, Allow = overwrite.Allow, Deny = overwrite.Deny
                        });
                    }
                }

                if (ourChannel.Type == ChannelType.Category)
                {
                    dupedCategories.Add(channel.Id, ourChannel.Id);
                }
            }

            Console.WriteLine("Done");
        }
Esempio n. 2
0
        private static void Client_OnLoggedIn(DiscordSocketClient client, LoginEventArgs args)
        {
            Console.Write("Server (ID) to copy from: ");

            SocketGuild guild = client.GetCachedGuild(ulong.Parse(Console.ReadLine())); // u could also just grab from args.Guilds, but i prefer this method bcuz we can be sure that the info is up to date

            Console.WriteLine("Duplicating guild...");
            DiscordGuild ourGuild = client.CreateGuild(guild.Name, guild.Icon == null ? null : guild.Icon.Download(), guild.Region);

            ourGuild.Modify(new GuildProperties()
            {
                DefaultNotifications = guild.DefaultNotifications, VerificationLevel = guild.VerificationLevel
            });

            Console.WriteLine("Duplicating roles...");
            Dictionary <ulong, ulong> dupedRoles = new Dictionary <ulong, ulong>();

            foreach (var role in guild.Roles.OrderBy(r => r.Position).Reverse())
            {
                dupedRoles.Add(role.Id, ourGuild.CreateRole(new RoleProperties()
                {
                    Name = role.Name, Color = role.Color, Mentionable = role.Mentionable, Permissions = role.Permissions, Seperated = role.Seperated
                }).Id);
            }

            Console.WriteLine("Duplicating emojis...");
            foreach (var emoji in guild.Emojis)
            {
                try
                {
                    ourGuild.CreateEmoji(new EmojiProperties()
                    {
                        Name = emoji.Name, Image = emoji.Icon.Download()
                    });
                }
                catch (DiscordHttpException ex)
                {
                    if (ex.Code == DiscordError.InvalidFormBody) // This is used whenever discord wants to give us parameter-specific errors
                    {
                        foreach (var param in ex.InvalidParameters)
                        {
                            foreach (var err in param.Value)
                            {
                                if (err.Code != "BINARY_TYPE_MAX_SIZE") // Bigger servers can have emojis with bigger file sizes, so let's just ignore these errors
                                {
                                    Console.WriteLine($"Error in {param.Key}. Reason: {err.Message}");
                                }
                            }
                        }
                    }
                    else if (ex.Code == DiscordError.MaximumEmojis)
                    {
                        break;
                    }
                    else
                    {
                        throw;
                    }
                }
            }

            Console.WriteLine("Removing default channels...");
            foreach (var channel in ourGuild.GetChannels())
            {
                channel.Delete();
            }

            Console.WriteLine("Duplicating channels...");
            Dictionary <ulong, ulong> dupedCategories = new Dictionary <ulong, ulong>();

            foreach (var channel in guild.Channels.OrderBy(c => c.Type != ChannelType.Category))
            {
                var ourChannel = ourGuild.CreateChannel(channel.Name, channel.IsText ? ChannelType.Text : channel.Type, channel.ParentId.HasValue ? dupedCategories[channel.ParentId.Value] : (ulong?)null);
                ourChannel.Modify(new GuildChannelProperties()
                {
                    Position = channel.Position
                });

                if (ourChannel.Type == ChannelType.Text)
                {
                    var channelAsText = (TextChannel)channel;

                    ((TextChannel)ourChannel).Modify(new TextChannelProperties()
                    {
                        Nsfw = channelAsText.Nsfw, SlowMode = channelAsText.SlowMode, Topic = channelAsText.Topic
                    });
                }
                else if (ourChannel.Type == ChannelType.Voice)
                {
                    var channelAsVoice = (VoiceChannel)channel;

                    ((VoiceChannel)ourChannel).Modify(new VoiceChannelProperties()
                    {
                        Bitrate = Math.Max(96000, channelAsVoice.Bitrate), UserLimit = channelAsVoice.UserLimit
                    });
                }

                foreach (var overwrite in channel.PermissionOverwrites)
                {
                    if (overwrite.Type == PermissionOverwriteType.Role)
                    {
                        ourChannel.AddPermissionOverwrite(dupedRoles[overwrite.AffectedId], PermissionOverwriteType.Role, overwrite.Allow, overwrite.Deny);
                    }
                }

                if (ourChannel.Type == ChannelType.Category)
                {
                    dupedCategories.Add(channel.Id, ourChannel.Id);
                }
            }

            Console.WriteLine("Done");
        }