public void SetupBeforeEachTest() { TestClient.SetupBeforeEachTest(); DirectoryOperations.EnsureDirectoryIsEmpty(GameSessionManagerTestExtensions.GameSessionManagerUnitTestLoggingPath); }
public void SetupBeforeEachTest() { TestClient.SetupBeforeEachTest(); DirectoryOperations.EnsureDirectoryIsEmpty(GameSessionManagerTestExtensions.GameSessionManagerUnitTestLoggingPath); }