Esempio n. 1
0
 public static void DisableControlAction(int index, GameControl control)
 {
     if (DirectNatives.DisableControlActionAvailable)
     {
         DirectNatives.DisableControlAction(index, (int)control, true);
     }
     else
     {
         Natives.DisableControlAction(index, (int)control, true);
     }
 }
Esempio n. 2
0
 public static void DrawRect(float x, float y, float width, float height, int r, int g, int b, int a)
 {
     if (DirectNatives.DrawRectAvailable)
     {
         DirectNatives.DrawRect(x, y, width, height, r, g, b, a, false);
     }
     else
     {
         Natives.x3A618A217E5154F0(x, y, width, height, r, g, b, a, false);
     }
 }
Esempio n. 3
0
 public static void DrawSprite(string textureDict, string textureName, float x, float y, float width, float height, float rotation, int r, int g, int b, int a)
 {
     if (DirectNatives.DrawSpriteAvailable)
     {
         DirectNatives.DrawSprite(textureDict, textureName, x, y, width, height, rotation, r, g, b, a, false);
     }
     else
     {
         Natives.xE7FFAE5EBF23D890(textureDict, textureName, x, y, width, height, rotation, r, g, b, a, false);
     }
 }