Esempio n. 1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="device"></param>
        /// <param name="desc"></param>
        public ConstantBuffer(Direct3D10.Device device, Direct3D10.BufferDescription desc)
        {
            desc.SizeInBytes = Marshal.SizeOf(typeof(T));

            if (device == null)
            {
                throw new ArgumentNullException("device");
            }

            this.m_device = device;
            //_device.AddReference();

            m_buffer     = new Direct3D10.Buffer(device, desc);
            m_dataStream = new DataStream(desc.SizeInBytes, true, true);
        }
Esempio n. 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="disposing"></param>
        private void Dispose(bool disposing)
        {
            if (m_device == null)
            {
                return;
            }

            if (disposing)
            {
                m_dataStream.Dispose();
            }
            // NOTE: SharpDX 1.3 requires explicit Dispose() of all resource
            m_device.Dispose();
            m_buffer.Dispose();
            m_device = null;
            m_buffer = null;
        }