Esempio n. 1
0
 public void DinoSaved()
 {
     DinoClaw_LevelManager.IncreaseScore();
     totalSavedDinosInLevel++;
     savedDinosText.text = totalSavedDinosInLevel.ToString();
     GameOverCheck();
 }
Esempio n. 2
0
 void Start()
 {
     isDinoSafe   = false;
     isDed        = false;
     levelmanager = GameObject.Find("ScriptObject").GetComponent <DinoClaw_LevelManager>();
 }