public TestSceneUserRequest() { Add(new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Children = new Drawable[] { new UserTestContainer { User = { BindTarget = user } }, loading = new DimmedLoadingLayer { Alpha = 0 } } }); }
public ScoresContainer() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; InternalChildren = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, }, content = new FillFlowContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Width = 0.95f, Direction = FillDirection.Vertical, Margin = new MarginPadding { Vertical = spacing }, Children = new Drawable[] { new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, spacing), Children = new Drawable[] { new LeaderboardScopeSelector { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Current = { BindTarget = scope } }, modSelector = new LeaderboardModSelector { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Ruleset = { BindTarget = ruleset } } } }, new Container { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Margin = new MarginPadding { Vertical = spacing }, Children = new Drawable[] { noScoresPlaceholder = new NoScoresPlaceholder { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Alpha = 0, AlwaysPresent = true, Margin = new MarginPadding { Vertical = 10 } }, notSupporterPlaceholder = new NotSupporterPlaceholder { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Alpha = 0, }, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, spacing), Children = new Drawable[] { topScoresContainer = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 5), }, scoreTable = new ScoreTable { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, } } }, new Container { RelativeSizeAxes = Axes.Both, Masking = true, CornerRadius = 10, Child = loading = new DimmedLoadingLayer(iconScale: 0.8f) { Alpha = 0, }, } } } } }, }; }