Esempio n. 1
0
        public void AssembleSkillCategoryRequest(int skillId)
        {
            switch (skillId)
            {
            case SENTINEL:
                Sentinel.Send();
                break;

            case SOLACE:
                Solace.Send();
                break;

            case DIMINISHER:
                Diminisher.Send();
                break;

            case SPECTRUM:
                Spectrum.Send();
                break;

            case VENOM:
                Venom.Send();
                break;
            }
        }
Esempio n. 2
0
 public void Tick()
 {
     Sentinel.Tick();
     Diminisher.Tick();
     Spectrum.Tick();
     Venom.Tick();
 }
Esempio n. 3
0
 public void DisableAllSkills()
 {
     Sentinel.Disable();
     Diminisher.Disable();
     Spectrum.Disable();
     Venom.Disable();
 }
Esempio n. 4
0
 public void InitiateSkills()
 {
     Sentinel   = new Sentinel(Player);
     Solace     = new Solace(Player);
     Diminisher = new Diminisher(Player);
     Spectrum   = new Spectrum(Player);
     Venom      = new Venom(Player);
 }