Esempio n. 1
0
    public IEnumerator MovementConsumesFuel()
    {
        GameObject    digger  = IntegrationTestScript.TestDigger();
        DiggerControl control = digger.GetComponent <DiggerControl>();
        FuelBehaviour fb      = digger.GetComponent <FuelBehaviour>();

        fb.fuel = 2;
        yield return(null);

        var initialFuel = fb.fuel;

        // To do this, move down twice and ensure that fuel has been consumed.
        control.TestMovement("down", digger);
        Assert.AreEqual(fb.fuel, initialFuel - 1);
        // Use the Assert class to test conditions.
        // yield to skip a frame
    }
Esempio n. 2
0
    public IEnumerator CannotDigUp()
    {
        GameObject    digger  = IntegrationTestScript.TestDigger();
        DiggerControl control = digger.GetComponent <DiggerControl>();

        yield return(null);

        Vector3 initialPos = digger.transform.position;

        control.TestMovement("down", digger);
        control.TestMovement("down", digger);
        control.TestMovement("down", digger);
        Assert.Less(digger.transform.position.y, initialPos.y);
        initialPos.y = digger.transform.position.y;
        Assert.AreEqual(digger.transform.position.x, initialPos.x);
        control.TestMovement("right", digger);
        Assert.AreEqual(digger.transform.position.y, initialPos.y);
        Assert.Greater(digger.transform.position.x, initialPos.x);
        control.TestMovement("up", digger);
        Assert.Greater(digger.transform.position.y, initialPos.y);
    }