public void onPlayerDied(DiedEventArgs ev) { if (scp372.Contains(ev.Target.UserId)) { Remove372(ev.Target); ev.Target.IsInvisible = false; } }
public void OnDied(DiedEventArgs ev) { if (GrenadeRun.Instance.GrenadeRound && ev.Target != null && ev.HitInformations.GetDamageType() == DamageTypes.Grenade) { GrenadeRun.Instance.Config.Translations.TryGetValue("PlayerDied", out string msg); Map.Broadcast((ushort)GrenadeRun.Instance.Config.DeathMsgTime, msg.Replace("{player}", ev.Target.Nickname)); } }
private void OnDied(DiedEventArgs ev) { if (Config.RespawnDying && ev.Target.IsInfected()) { ev.Target.Infect(); } ev.Target.Cure(); }
private static void OnKill(DiedEventArgs ev) { if (ev.Killer == null) { return; } Timing.RunCoroutine(Infect(ev)); }
private void OnDied(DiedEventArgs ev) { foreach (var charge in PlacedCharges.ToList()) { if (charge.Value == ev.Target) { C4Handler(charge.Key, MethodOnDeath); } } }
public void OnDie(DiedEventArgs e) { if (kille.ContainsKey(e.Killer)) { kille[e.Killer]++; } else { kille.Add(e.Killer, 1); } }
public void OnPlayerDied(DiedEventArgs ev) { if (ev.Target.Role == RoleType.Scp049 || ev.Target.Role == RoleType.Scp0492) { if (SCP008Check()) { Log.Debug($"SCP008Check() passed. Announcing recontainment...", SCP008X.Instance.Config.DebugMode); Cassie.Message($"SCP 0 0 8 containedsuccessfully . noscpsleft", false, true); } } }
private void CountAndRespawnKills(DiedEventArgs ev) { ev.Target.ClearInventory(); if (ev.Killer.Role != ev.Target.Role) { AddToKda(ev.Killer.Id); UpdateKdaOfUser(ev.Killer); AddToKda(ev.Target.Id, false); UpdateKdaOfUser(ev.Target); if (ev.Killer.Role == RoleType.ChaosInsurgency) { _chaosKills++; } else { _ntfKills++; } } foreach (var player in Player.List) { if (player.Role == RoleType.Spectator) { Timing.RunCoroutine(SpawnPlayer(player)); } } if (_chaosKills >= _maxScore || _ntfKills >= _maxScore) { if (_chaosKills > _ntfKills) { Common.Broadcast(30, "Chaos Wins!", true); Common.LockRound(false); Common.ForceEndRound(RoleType.ChaosInsurgency); } else if (_chaosKills < _ntfKills) { Common.Broadcast(30, "NTF Wins!", true); Common.LockRound(false); Common.ForceEndRound(RoleType.NtfCommander); } else { Common.Broadcast(30, "Tie?", true); Common.LockRound(false); Common.ForceEndRound(RoleType.None); } } else { Common.Broadcast(60, FormatScore(), true); Timing.RunCoroutine(SpawnPlayer(ev.Target)); } }
private static void OnDied(DiedEventArgs ev) { if (BurningHandler.Get(ev.Target) is BurningHandler burningHandler) { burningHandler.BurnTime = 0f; } if (Scp457.Get(ev.Target) is Scp457 scp457) { scp457.Destroy(); } }
public static void OnPlayerDied(DiedEventArgs ev) { if (ev.Killer != null) { YouTubeTutorialPlugin.PlayerData.GetOrAdd(ev.Killer.UserId, () => new PlayerData()).Kills++; } if (ev.Target != null) { YouTubeTutorialPlugin.PlayerData.GetOrAdd(ev.Target.UserId, () => new PlayerData()).Deaths++; } }
private void OnDied(DiedEventArgs ev) { if (ev.Killer == _player) { Disguise(ev.Target.Role); } if (ev.Target == _player) { Destroy(this); } }
public void OnPlayerDeath(DiedEventArgs ev) { if (ev.Target.Role != RoleType.Spectator) { PlayerDamage data = new PlayerDamage { eventName = "PlayerDeath", victim = PlyToUser(ev.Target), attacker = PlyToUser(ev.Killer), damage = (int)ev.HitInformations.Amount, weapon = ev.HitInformations.GetDamageName().ToString() }; DamageTypes.DamageType type = ev.HitInformations.GetDamageType(); if (type == DamageTypes.Tesla) { data.eventName += "Tesla"; } else if (type == DamageTypes.Decont) { data.eventName += "Decont"; } else if (type == DamageTypes.Falldown) { data.eventName += "Fall"; } else if (type == DamageTypes.Flying) { data.eventName += "Flying"; } else if (type == DamageTypes.Lure) { data.eventName += "Lure"; } else if (type == DamageTypes.Nuke) { data.eventName += "Nuke"; } else if (type == DamageTypes.Pocket) { data.eventName += "Pocket"; } else if (type == DamageTypes.Recontainment) { data.eventName += "Recont"; } tcp.SendData(data); } }
public void OnPlayerDie(DiedEventArgs ev) { if (spies.ContainsKey(ev.Killer) && ev.Killer != ev.Target) { ev.Target.Broadcast(7, "<i>Fuiste asesinado por un <color=red>espia de la chaos insurgency</color></i>"); } if (spies.ContainsKey(ev.Target)) { spies.Remove(ev.Target); } CheckSpies(ev.Target); }
public void OnDied(DiedEventArgs ev) { if (beenShot == null || bleeding == null) { return; } if (beenShot.ContainsKey(ev.Target.Id)) { beenShot.Remove(ev.Target.Id); } if (bleeding.ContainsKey(ev.Target.Id)) { bleeding.Remove(ev.Target.Id); } }
public void OnDied(DiedEventArgs ev) { if (TrackingAndMethods.QueuedHints.ContainsKey(ev.Target.Id)) { TrackingAndMethods.QueuedHints[ev.Target.Id].RemoveAll((BetterHint hint) => hint.DisableOnDeath); } if (ev.Target.ReferenceHub.TryGetComponent(out BetterHintComponent comp)) { if (comp.CurrentlyShownHint != null && comp.CurrentlyShownHint.DisableOnDeath) { comp.ShowNextHint(); } } }
public void OnPlayerDeath(DiedEventArgs ev) { if (ev.Killer.Team == Team.SCP) { if (ev.Killer.Role == RoleType.Scp93989 || ev.Killer.Role == RoleType.Scp93953) { if (HealthOnKill.instance.Config.isHealthRegenRandom) { int rand = r.Next(HealthOnKill.instance.Config.scp939HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp939HealthOnKillRandomUpperBounds); int health = (int)ev.Killer.Health + rand; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } else { int health = (int)ev.Killer.Health + HealthOnKill.instance.Config.scp939HealthOnKillSet; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } } else if (ev.Killer.Role == RoleType.Scp173) { if (HealthOnKill.instance.Config.isHealthRegenRandom) { int rand = r.Next(HealthOnKill.instance.Config.scp173HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp173HealthOnKillRandomUpperBounds); int health = (int)ev.Killer.Health + rand; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } else { int health = (int)ev.Killer.Health + HealthOnKill.instance.Config.scp173HealthOnKillSet; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } } else if (ev.Killer.Role == RoleType.Scp0492) { if (HealthOnKill.instance.Config.isHealthRegenRandom) { int rand = r.Next(HealthOnKill.instance.Config.scp0492HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp0492HealthOnKillRandomUpperBounds); int health = (int)ev.Killer.Health + rand; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } else { int health = (int)ev.Killer.Health + HealthOnKill.instance.Config.scp0492HealthOnKillSet; ev.Killer.Health = health < ev.Killer.MaxHealth ? health : ev.Killer.MaxHealth; } } } }
private static void Postfix(PlayerStats __instance, ref PlayerStats.HitInfo info, GameObject go) { API.Features.Player attacker = API.Features.Player.Get(__instance.gameObject); API.Features.Player target = API.Features.Player.Get(go); if ((target != null && (target.Role != RoleType.Spectator || target.IsGodModeEnabled || target.IsHost)) || attacker == null) { return; } var ev = new DiedEventArgs(API.Features.Player.Get(__instance.gameObject), target, info); Player.OnDied(ev); info = ev.HitInformations; }
public void OnDied(DiedEventArgs ev) { if (API.IsSerpent(ev.Target)) { Extensions.DestroySH(ev.Target); return; } if (ev.Target.Role == RoleType.Scp106 && !config.SerpentsHandModifiers.FriendlyFire) { foreach (Player player in Player.List.Where(x => x.CurrentRoom.Type == RoomType.Pocket)) { player.Hurt(new CustomReasonDamageHandler("WORLD", 50000f)); } } }
private static void PlayerEvents_Died(DiedEventArgs ev) { var killer = ev.Killer; var player = ev.Target; // Not SCP and Killed by SCP or suicide. if (player.Team != Team.SCP && (killer.Team == Team.SCP || killer.Id == player.Id)) { _playerDeaths++; _messageTimer = 0; Map.ClearBroadcasts(); Map.Broadcast(Config.MessageTime, string.Format(Config.DisplayMessageFormat, LivesLeft)); } }
internal void OnPlayerDeath(DiedEventArgs ev) { if (ev.Target.UserId != string.Empty && ev.Killer.UserId != string.Empty && ev.Killer != ev.Target) { foreach (Player player in killFeedPlayers) { string damagetype = VerifyDamageType(ev.HitInformations.GetDamageType()); string msg = KillFeed.instance.Config.KillMessage .Replace("%killername", $"<color=#{GetColor(ev.Killer.Role)}>{ev.Killer.Nickname}</color>") .Replace("%killerid", ev.Killer.Id.ToString()) .Replace("%victimname", $"<color=#{GetColor(ev.Target.Role)}>{ev.Target.Nickname}</color>") .Replace("%victimid", ev.Target.Id.ToString()) .Replace("%weapon", damagetype != string.Empty ? damagetype : ev.HitInformations.GetDamageName()); player.SendConsoleMessage(msg, KillFeed.instance.Config.KillColor); } } }
internal void Died(DiedEventArgs ev) { if (Plugin.Instance.Config.Died == "") { return; } string message = Plugin.Instance.Config.Died.Replace("%player%", ev.Target.ToString()); message = message.Replace("%attacker%", ev.Killer.ToString()); if (Plugin.Instance.Config.debug_to_console) { Log.Debug(message: "[ " + Plugin.Instance.Config.player_name + "] " + message); } Plugin.sendWebHook(Plugin.Instance.Config.player_url, message, Plugin.Instance.Config.player_name); }
public void OnDied(DiedEventArgs ev) { if (scps.ContainsKey(ev.Target.Id)) { scps.Remove(ev.Target.Id); } string name = ev.Target.DisplayNickname; if (!Plugin.Instance.Config.CanRepeat) { usedNames.Remove(name); if (!usedNames.Contains(name)) // In case the names were used more than once { names.Add(ev.Target.DisplayNickname); } } ev.Target.DisplayNickname = null; }
internal void OnPlayerDeath(DiedEventArgs ev) { if (ev.Handler.Type == Exiled.API.Enums.DamageType.PocketDimension) { Player scp106 = Player.List.FirstOrDefault(x => x.Role == RoleType.Scp106); if (scp106 != null) { IncrementScpKill(scp106); } } if (ev.Killer.Id == ev.Target.Id) { return; } Player scp035 = null; if (StatsDisplay.isScp035) { scp035 = TryGet035().FirstOrDefault(); } if (ev.Killer.Role.Team == Team.SCP || ev.Killer.Id == scp035?.Id) { IncrementScpKill(ev.Killer); } else if (ev.Target.Role.Team == Team.SCP || ev.Target.Id == scp035?.Id) { if (!humanKills.ContainsKey(ev.Killer)) { humanKills.Add(ev.Killer, new KillData() { kills = 1, lastRole = ev.Killer.Role }); } else { humanKills[ev.Killer].kills++; humanKills[ev.Killer].lastRole = ev.Killer.Role; } } }
private void OnKill(DiedEventArgs ev) { Player dboy = null; foreach (Player player in Player.List) { if (player == ev.Target || player == ev.Killer) { continue; } if (player.Role == RoleType.ClassD) { if (dboy == null) { //Found 1 dboy dboy = player; } else { //Found 2, skipping rest of OnKill event return; } } } //Only 0/1 dboy exists if (dboy != null) { dboy.Broadcast(3, Constant.PEANUT_CHAMBER_DBOY_WIN); foreach (Player player in Player.List) { if (player.Role == RoleType.Spectator || player == ev.Target) { Timing.RunCoroutine(SetPeanutCoroutine(player)); player.Broadcast(3, Constant.PEANUT_CHAMBER_DBOY_ELLAMINATE); } } } else { Common.Broadcast(3, Constant.PEANUT_CHAMBER_END); Common.LockRound(false); } }
internal void OnDied(DiedEventArgs ev) { if (!Plugin.GhostSettings.ContainsKey(ev.Target.UserId) || Plugin.GhostSettings[ev.Target.UserId].Specmode != GhostSettings.Specmodes.Ghost) { if (!string.IsNullOrEmpty(Plugin.Instance.Config.SpecMessage)) { ev.Target.Broadcast(6, Plugin.Instance.Config.SpecMessage); } return; } if (!Plugin.GhostList.Contains(ev.Target)) { Plugin.Log.Debug($"{ev.Target.Nickname} added to list of ghost spectators."); Plugin.GhostList.Add(ev.Target); } Timing.RunCoroutine(SpawnGhost(ev.Target, 0.2f)); }
public void OnDied(DiedEventArgs ev) { try { Log.Debug(ev.Killer.AdvancedTeam(), plugin.Config.Debug); ev.Target.SetAdvancedTeam(Team.RIP.GetNormalAdvancedTeam()); Methods.CheckRoundEnd(); if (assemblyAdvancedSubclass) { if (Methods.HasAdvancedSubclass(ev.Killer)) { return; } } if (ev.Target != ev.Killer) { if (ev.Killer.AdvancedTeam().IsTeamFriendly(ev.Target.AdvancedTeam())) { ev.Target.Broadcast(5, Instance.Translation.TeamKillBroadcast); } else { ev.Target.Broadcast(5, Instance.Translation.KilledByNonfriendlyPlayer); } } } catch (Exception) { if (ev.Target != null) { ev.Target.SetAdvancedTeam(Team.RIP.GetNormalAdvancedTeam()); } Methods.CheckRoundEnd(); Log.Debug("Caught On died error. this probably happened because someone left", this.plugin.Config.Debug); } }
public void onPlayerDeath(DiedEventArgs ev) { try { Log.Info($"{ev.Target}"); Log.Info($"{ev.Killer}"); if (!(GulagRef.hasBeenInGulag(ev.Target) || GulagRef.isInGulag(ev.Target))) { Log.Info($"{ev.Target.Nickname} dead"); GulagRef.AddInQueue(ev.Target); } if (GulagRef.isInGulag(ev.Target)) { GulagRef.getWinner(ev.Target); } }catch (Exception ex) { Log.Info(ex.ToString()); } }
internal void OnPlayerDeath(DiedEventArgs ev) { if (ev.Killer.Team == Team.SCP) { if (ev.Killer.Role == RoleType.Scp93989 || ev.Killer.Role == RoleType.Scp93953) { int health = HealthOnKill.instance.Config.isHealthRegenRandom ? (int)ev.Killer.Health + Random.Range(HealthOnKill.instance.Config.scp939HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp939HealthOnKillRandomUpperBounds) : (int)ev.Killer.Health + HealthOnKill.instance.Config.scp939HealthOnKillSet; ev.Killer.Health = Mathf.Clamp(health, 0f, ev.Killer.MaxHealth); } else if (ev.Killer.Role == RoleType.Scp173) { int health = HealthOnKill.instance.Config.isHealthRegenRandom ? (int)ev.Killer.Health + Random.Range(HealthOnKill.instance.Config.scp173HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp173HealthOnKillRandomUpperBounds) : (int)ev.Killer.Health + HealthOnKill.instance.Config.scp173HealthOnKillSet; ev.Killer.Health = Mathf.Clamp(health, 0f, ev.Killer.MaxHealth); } else if (ev.Killer.Role == RoleType.Scp0492) { if (ev.Killer.SessionVariables.ContainsKey("is966") && (bool)ev.Killer.SessionVariables["is966"]) { ev.Killer.Health = Mathf.Clamp(ev.Killer.Health + 15, 0f, ev.Killer.MaxHealth); } else { int health = HealthOnKill.instance.Config.isHealthRegenRandom ? (int)ev.Killer.Health + Random.Range(HealthOnKill.instance.Config.scp0492HealthOnKillRandomLowerBounds, HealthOnKill.instance.Config.scp0492HealthOnKillRandomUpperBounds) : (int)ev.Killer.Health + HealthOnKill.instance.Config.scp0492HealthOnKillSet; ev.Killer.Health = Mathf.Clamp(health, 0f, ev.Killer.MaxHealth); } } else if (ev.Killer.Role == RoleType.Scp106 && Warhead.IsDetonated) { int health = HealthOnKill.instance.Config.isHealthRegenRandom ? (int)ev.Killer.Health + Random.Range(5, 15) : (int)ev.Killer.Health + HealthOnKill.instance.Config.scp106HealthOnKillSet; ev.Killer.Health = Mathf.Clamp(health, 0f, ev.Killer.MaxHealth); } } }
public void OnDied(DiedEventArgs ev) { if (ev.Killer != null && ev.Target.Role != RoleType.Scp049) { if (!BloodLust049.Instance.Config.DisableInstantRevive && ev.Killer.Role == RoleType.Scp049 && (BloodLust049.Instance.bloodLustActive || BloodLust049.Instance.Config.AlwaysInstantRevive)) { Log.Debug("049 killed player, respawning", BloodLust049.Instance.Config.Debug); Timing.CallDelayed(0.5f, () => { if (ev.Target != null) { ev.Target.Role = RoleType.Scp0492; } }); } } else if (ev.Target.Role == RoleType.Scp049) { BloodLust049.Instance.Scp049InGame = false; } }
public void OnPlayerDeath(DiedEventArgs ev) { if (shPlayers.Contains(ev.Target.Id)) { shPlayers.Remove(ev.Target.Id); } if (ev.Target.Role == RoleType.Scp106 && !SerpentsHand.instance.Config.FriendlyFire) { foreach (Player player in Player.List.Where(x => shPocketPlayers.Contains(x.Id))) { player.ReferenceHub.playerStats.HurtPlayer(new PlayerStats.HitInfo(50000, "WORLD", ev.HitInformations.GetDamageType(), player.Id), player.GameObject); } } /* for (int i = shPlayers.Count - 1; i >= 0; i--) * { * if (Player.Get(shPlayers[i]).Role == RoleType.Spectator) * { * shPlayers.RemoveAt(i); * } * }*/ }