private void CheckHp() { if (_currentHp <= 0) { _dieble.Die(); } }
private void CheckHp() { if (CurrentHp <= 0) { _isAlive = false; _dieble.Die(); } }
// Update is called once per frame void Update() { if (_timeToDie > 0) { _timeToDie -= Time.deltaTime; } else { _dieble.Die(); } }