void Start() { g_game_Con_Script = GameObject.Find("Game_Controller").GetComponent <Game_Controller>(); g_player_sporn = GameObject.Find("Player_Controller").GetComponent <Playercontroller>(); g_hintScript = GameObject.Find("Stageinformation").GetComponent <HintScript>(); g_dice_create_Script = this.GetComponent <Dice_Create>(); }
private void Start() { g_game_con_Script = GameObject.Find("Game_Controller").GetComponent <Game_Controller>(); g_player_con_Script = GameObject.Find("Player_Controller").GetComponent <Playercontroller>(); g_direction_Script = GameObject.Find("Player_Controller").GetComponent <Player_Direction>(); g_dice_create_Script = GameObject.Find("Stage_Pool").GetComponent <Dice_Create>(); g_trouble_Script = GameObject.Find("TroubleObj").GetComponent <TroubleScr>(); Array_Reset(); }