public int RollDice()
        {
            DiceRolls.Clear();
            int    result = 0;
            Random randy  = new Random();

            if (dieMax < 1)
            {
                return(1);
            }
            else
            {
                if (dieAmt > 999)
                {
                    dieAmt = 999;
                }
                for (int i = 0; i < dieAmt; i++)
                {
                    int temp = randy.Next(dieMax) + 1;
                    DiceRolls.Add(temp);
                    result += temp;
                }
                RawDieTotal = result;
                result     += add;
                return(result);
            }
        }