void BuildCache() { if (_init) { return; } _connection = ConfigurationManager.ConnectionStrings["Games.NBall.Dal.Properties.Settings.NB_ConfigConnectionString"].ConnectionString; _formationList = CacheFactory.FormationCache.GetFormationList(); _playerList = DicPlayerMgr.GetAllForCache(); _equipmentList = DicEquipmentMgr.GetAllForCache(); var suitList = DicEquipmentsuitMgr.GetAllForCache(); // _skillList = DicSkillcardMgr.GetAll(); var willList = DicManagerwillMgr.GetAll(); _willPlayerDic = new Dictionary <string, List <int> >(); _willStrengthDic = new Dictionary <string, int>(); foreach (var entity in willList) { if (entity.DriveFlag == (int)EnumSkillDriveType.Active) { var ss = entity.PartMap.TrimEnd(',').Split(','); _willStrengthDic.Add(entity.SkillCode, 0); _willPlayerDic.Add(entity.SkillCode, new List <int>()); foreach (var s in ss) { var pp = s.Split('+'); var pid = Convert.ToInt32(pp[0]); var stren = Convert.ToInt32(pp[1]); if (_willStrengthDic[entity.SkillCode] < stren) { _willStrengthDic[entity.SkillCode] = stren; } _willPlayerDic[entity.SkillCode].Add(pid); } } } _suitDic = new Dictionary <int, List <int> >(); foreach (var entity in suitList) { if (!_suitDic.ContainsKey(entity.SuitType)) { _suitDic.Add(entity.SuitType, new List <int>()); } _suitDic[entity.SuitType].Add(entity.Idx); } //_positionPropertyDic = new Dictionary<int, List<int>>(); //_positionPropertyDic.Add((int)EnumPosition.Forward,new List<int>(){(int)EnumProperty.Speed,(int)EnumProperty.Shoot,(int)EnumProperty.FreeKick}); //_positionPropertyDic.Add((int)EnumPosition.Midfielder, new List<int>() { (int)EnumProperty.Dribble, (int)EnumProperty.Pass, (int)EnumProperty.Mentality }); //_positionPropertyDic.Add((int)EnumPosition.Fullback, new List<int>() { (int)EnumProperty.Aggression, (int)EnumProperty.Disturb, (int)EnumProperty.Interception }); //_positionPropertyDic.Add((int)EnumPosition.Goalkeeper, new List<int>() { (int)EnumProperty.HandControl, (int)EnumProperty.Response, (int)EnumProperty.Positioning }); _positionSkillDic = new Dictionary <int, List <int> >(); _positionSkillDic.Add((int)EnumPosition.Forward, new List <int>() { (int)EnumSKillActType.Shoot }); _positionSkillDic.Add((int)EnumPosition.Midfielder, new List <int>() { (int)EnumSKillActType.Through, (int)EnumSKillActType.Organize }); _positionSkillDic.Add((int)EnumPosition.Fullback, new List <int>() { (int)EnumSKillActType.Defence }); _positionSkillDic.Add((int)EnumPosition.Goalkeeper, new List <int>() { (int)EnumSKillActType.GoalKeep }); _init = true; var allPlayer = DicPlayerMgr.GetAllForCache(); _playerDic = new Dictionary <string, List <int> >(); foreach (var item in allPlayer) { if (item.CardLevel == 6 || item.CardLevel == 5) { continue; } if (!_playerDic.ContainsKey(item.PositionDesc)) { _playerDic.Add(item.PositionDesc, new List <int>()); } _playerDic[item.PositionDesc].Add(item.Idx); } }
public static DescriptionConfigEntity ExportDescriptionDic() { var config = new DescriptionConfigEntity(); var list = DicGrowMgr.GetAll(); config.GrowDic = new List <LDescriptionEntity>(list.Count); foreach (var dicGrowEntity in list) { config.GrowDic.Add(new LDescriptionEntity() { Description = dicGrowEntity.Name, Idx = dicGrowEntity.Idx, GrowTip = dicGrowEntity.GrowTip }); } var suitList = DicEquipmentsuitMgr.GetAll(); config.EquipmentSuit = new List <EquipmentsuitEntity>(suitList.Count); foreach (var entity in suitList) { config.EquipmentSuit.Add(new EquipmentsuitEntity() { Idx = entity.Idx, Memo1 = entity.Memo1, Memo2 = entity.Memo2, Memo3 = entity.Memo3, Name = entity.Name, SuitType = entity.SuitType }); } var appsettings = ConfigAppsettingMgr.GetAllForCache(); config.WChallengeNameTemplate = GetAppSettingName("WChallengeStageNameTemplate", appsettings); config.HighBallsoulName = GetAppSettingName("HighBallsoulName", appsettings); config.NormalBallsoulName = GetAppSettingName("NormalBallsoulName", appsettings); var funcs = ConfigFunctionopenMgr.GetAll(); config.Functionopens = new List <WpfConfigFunctionopenEntity>(); foreach (var entity in funcs) { if (entity.FunctionId > 0) { config.Functionopens.Add(new WpfConfigFunctionopenEntity() { Idx = entity.FunctionId, LockMemo = entity.LockMemo, Name = entity.Name, ManagerLevel = entity.ManagerLevel }); } } config.BuffTips = new List <BuffTipsEntity>(); foreach (var item in DicBuffMgr.GetAll()) { if (item.BuffType == 2) { config.BuffTips.Add(new BuffTipsEntity(item)); } } config.BuffSrcTips = new List <BuffSrcTipsEntity>(); foreach (var item in DicSkillMgr.GetAll()) { if (item.BuffSrcType == 1) { config.BuffSrcTips.Add(new BuffSrcTipsEntity(item)); } } config.PlayerCardStrengthPlus = GetAppSettingName("PlayerCardStrengthPlus", appsettings); config.Equipmentplus = ConfigEquipmentplusMgr.GetAll(); config.Mails = DicMailMgr.GetAll(); var ladderExchanges = DicLadderexchangeMgr.GetAll(); config.LadderExchanges = new List <LadderExchangeEntity>(); foreach (var entity in ladderExchanges) { var exchange = new LadderExchangeEntity() { Idx = entity.Type, CostHonor = entity.CostHonor, LadderCoin = entity.LadderCoin }; config.LadderExchanges.Add(exchange); } var leagueExchanges = DicLeagueexchangeMgr.GetAll(); config.LeagueExchanges = new List <LeagueExchangeEntity>(); foreach (var entity in leagueExchanges) { var exchange = new LeagueExchangeEntity() { Idx = entity.Idx, CostScore = entity.CostScore }; config.LeagueExchanges.Add(exchange); } var taskList = ConfigTaskMgr.GetAll(); var taskList2 = ConfigTaskrequireMgr.GetAll(); var giftItems = DicGiftpackprizeMgr.GetAll(); foreach (var entity in taskList2) { var task = taskList.Find(d => d.Idx == entity.TaskId); if (!string.IsNullOrEmpty(task.RequireFuncs)) { task.RequireFuncs += ","; } task.RequireFuncs += entity.RequireType; } config.Tasks = new List <TaskDescriptionEntity>(taskList.Count); foreach (var entity in taskList) { config.Tasks.Add(new TaskDescriptionEntity() { Idx = entity.Idx, Name = entity.Name, Level = entity.ManagerLevel, Description = entity.Tip, PrizeCoin = entity.PrizeCoin, PrizeExp = entity.PrizeExp, PrizeItemCode = entity.PrizeItemCode, PrizeItems = GetGiftItems(giftItems, entity.PrizeItemCode), RequireFuncs = entity.RequireFuncs, TaskType = entity.TaskType, Times = entity.Times, NpcIdx = entity.NpcIdx }); } config.Turntable = new List <ConfigTurntableprizeEntity>(); var allturntable = ConfigTurntableprizeMgr.GetAll(); config.Turntable = allturntable; return(config); }